Higher education leaders are investing in strategies and technologies that can help make a college experience more relevant. But what will allow students to make sense of their own education, connect it with their priorities beyond the classroom, and finally put learners in charge of their own learning?
With more and more faculty being asked to teach blended or online courses, the need for faculty training has never been higher. CT looks at tried-and-tested strategies for molding better online instructors.
Crestron has partnered with InfoComm to offer a one-day course on 4K video installations at Crestron classrooms around the world.
Panopto has released a new version of its lecture capture platform that now allows users to search within videos for spoken words or any text that appears onscreen (or that appears in comments or notes).
Two of the major MOOC providers in the U.S. announced new executives yesterday.
The University of North Carolina, Greensboro has entered the massive open online course arena with it's first offering, "The Soul and the Search for Meaning: From the Greeks to the Present."
SAS, a provider of business analytics software and services, has launched SAS Analytics U, an initiative intended to help support analytics students, professors and working professionals.
Researchers at USC's Game Innovation Lab are developing research-based games for education and social awareness.
Hailey Elias and two classmates at Colfax High School in California developed a prototype of a device that signals to skiers when they're doing what they shouldn't do — lean back. The prototype of the "Fast Forward" ski sensor was chosen by the audience as worthy of further exploration by Quirky during the March South by Southwest Conference in Austin, TX.
Harvard Business School is ready to dive into the waters of online learning. The institution will soon begin enrollment in the first set of courses to be offered on HBX, a new e-learning platform the school has been quietly developing over the past year and a half.