Versal and Wolfram Research are joining forces to make it easier for teachers to insert interactive elements into the online courses and other learning experiences they create — without coding.
According to new analysis by testing company ETS, the generation of adults born after 1980 demonstrate "weak skills" in literacy, numeracy and technology problem solving — in spite of having more years of schooling than all other previous generations.
MakerBot has launched Starter Labs, kits designed to help educational institutions get 3D printing systems set up quickly.
Universal Design for Learning offers a flexible framework for students who need extra support.
Even as education spending is expected to inch up two percent this year to reach $67.8 billion worldwide, the way in which school districts, colleges and universities are spending that money is evolving to reflect the growing digital nature of teaching and learning.
As part of its mission to promote student success, Jefferson College in Missouri is working with Unicon to implement Student Success Plan (SSP), open source case-management software that provides a "holistic coaching and counseling model for integrated planning and advising services."
An active learning approach produces the same student learning outcomes in both flipped and nonflipped classrooms, according to new research from Brigham Young University.
Ping HD has launched EngagePHD, digital signage software designed to support Samsung's system on chip Smart Signage Platform displays and LG webOS displays.
A university with 150 campuses around the world and online offerings has just opened up dual enrollment specifically for high schoolers.
A three-year project at the University of Michigan will explore the best ways to expand innovative learning methods throughout a large university.