VideoBlocks will award two $10,000 grants as part of its new Digital Media Action Grant program, designed to fund research into how digital content can help students build 21st century skills.
At the American Public University System, a successful project to update a traditional, peer-reviewed scholarly journal with rich media and interactive elements has inspired a new initiative: APUS is building out state-of-the-art course applications to accompany its traditional LMS-based courses.
Jackson State University's cyberlearning project combines ubiquitous iPads for students with faculty training, a revamped curriculum and digital textbook development.
BenQ has introduced four new digital signage display models for education that can make viewing more comfortable and offer more mobile sharing capabilities.
While video usage is growing in the classroom, it's far from pervasive, according to a new survey from Kaltura.
Senior students from Rochester Institute of Technology's new media design program and new media interactive development program worked in teams to create digital products and present them to members of Adobe's Experience Design group.
Ball State University is known for offering its students not only the experience of using the latest technologies, but also the chance to develop them. CT spoke with Ball State University's Senior Software Engineer for Developing Technologies, Kyle Parker.
Despite being a strategic priority for IT, digital asset management has been a slow process at Smith College. Here's how IT and the library are working together to meet their DAM goals.
University College Birmingham has deployed a new tool to manage its digital assets.
The number of students who are choosing to rent their course materials is on the rise and their use of digital course materials is also increasing, according to a new report from OnCampus Research.