Features


(Software) Code of Honor

When USC's students began bringing computers to class, its law school turned to technology and rigid process to maintain academic integrity in the testing room.

12 Important Trends in the ePortfolio Industry for Education and for Learning

AAEEBL's President and CEO Trent Batson examines trends in the ePortfolio marketplace. Through a series of recent interviews with 14 companies that provide the technology, Batson identified key areas to watch as this fledgling market blends with other important technologies and begins to find some real maturity.

Using the Web, Students Create Cross-Platform Conference App

A team of students from Drexel University has successfully created a collaborative app for conference and classroom use that works across mobile operating systems.

Taking the iPad's Measure

As tablets enter the educational mainstream, universities move to evaluate their impact on teaching and learning.

The Hassles of Hiring

In the face of a shrinking number of staff members to do the manual labor and grander plans to look further afield when hiring faculty, this college sought a better way to collaborate on faculty hiring.



7 Questions to Ask Open Source Vendors

Open source vendors can save institutions money and resources, but it's important to ask the right questions up front to avoid surprises.

From Digital Literacy to Media Fluency

At Ball State University, students must not only consume new media, they must be able to create it.

Tuning the Wireless

CT examines the 6 biggest challenges to improving wireless service on campus--and learns how three schools are forging solutions.

Connecting the Dots in DAS

With the use of smartphones soaring, distributed antenna systems (DAS) offer schools a way to improve cellular service, even in the most problematic corners of campus.

Masters of All They Survey

A web-based survey tool is helping IT shops monitor their performance on campus--and gauge the expectations and desires of their constituents.