A new program developed by researchers in the University of Southern California is helping high school students strengthen their math skills and teaching them how to build complex computer games.
Ed tech developer Blackboard has released a new LMS tool for Apple's iPhone and iPod Touch. The free app, Blackboard Learn for Apple iPhone, allows users to access information in their Blackboard accounts and to receive notices through their iPhones.
Microsoft announced this week that it's partnering with NASA to develop and deploy technology to deliver planetary images and data over the Internet. According to Microsoft, the partnership will allow space information to be housed on the company's WorldWide Telescope, an online virtual telescope that incorporates Web 2.0 technologies.
The University of Missouri Journalism School, the Reynolds Journalism Institute, and their industry partners including Adobe, Apple, and AT&T are supporting student development work in order to find new ways to reach a changing audience that shuns traditional media. A series of contests will help analyze ideas fostered by the student work and make student products available for real-world applications.
MIT's faculty members last week decided on a new policy to make all of their scholarly articles available free to the public online. Articles will be disseminated using an open source platform called DSpace, which was developed by the MIT Libraries and HP.
An exploration of simulation and learning by Trent Batson. Can simulations lead to potential misinterpretations or views of reality that would not be possible any other way?
Academics sometimes express concern or nervousness over how commonly used technologies like the Web, the Internet, and social software may affect information habits and even the way net-gen students read, write, think, and learn. In a 2008 Atlantic article Nicholas Carr came right out and asked, "Is Google Making Us Stupid?" Here, Web 2.0 editor Trent Batson responds to the question.
Go2 Media has launched go2 Colleges, a free mobile entertainment guide for college students. The service gives users access to local events, movie showtimes, college sports scores, and recommendations from the Go2 Content Network.
A large public university e-text research trial is currently being conducted by Northwest Missouri State University and McGraw-Hill Education. The purpose of the test is to examine the potential for replacing students' printed textbooks with electronic versions.
Your students have created ePortfolios that reflect their academic progress and offer samples of their work. But how can you be sure a potential employer will be able to access the ePortfolios, and will the information survive future technology changes?