Mobile Computing Articles

Welcome to Campus Technology's article listing page for mobile computing in higher education institutions.


Report: 4 in 10 Wristworn Devices Will Be Smartwatches by 2016

Four out of 10 devices worn on the wrist will be smartwatches by 2016, according to a new report from market research firm Gartner. That prediction follows a swell in the smartwatches available to consumers as the number of companies offering the devices has increased from just two a year ago to seven with a device either currently on the market or about to ship.

Syracuse U Uses Gamification To Encourage Student Development

The Whitman School of Management at Syracuse University has launched a new program this fall, called the Goodman Impress program, that lets students earn points for taking part in career-building extracurricular activities.

University of Georgia Rolls Out New App

The app at the Athens, GA campus will do everything from letting students pay university bills to telling them where available parking spaces are and what’s for lunch at the cafeteria.

Gartner: Mobile Apps Open to Security Exploitation

Between device loss or theft, idle malware introduced via smartphone update requests, rogue hotspots and poorly-coded apps, IT leaders in education need to start girding themselves for an onslaught of security threats related to the mobile devices carried by students and staff. According to Gartner, over the next year and through the end of 2015, more than three-quarters of mobile apps will fail "basic security tests."

Report: Students Believe Tablets Will Transform the Future of Higher Ed

The vast majority of undergraduate and graduate students believe tablets will transform the future of higher education, but most still rely on laptops and smartphones for school work, according to a new study conducted by Harris Poll on behalf of Pearson.

Howard U To Test 'Social Safety' App

Washington, D.C.'s Howard University will be beta testing a new mobile app still in development that's intended to provide "social safety," on college campuses.



GeoScavenge Introduces New Frosh To USC Campus

A first-ever scavenger hunt using smartphones and QR codes helps new students learn about the USC campus.

Parking Management Update Adds API for Custom Apps

A company that develops applications for managing campus parking has just released a new version of its software that integrates with Blackboard's mobile app platform and adds enhancements to help students and staff find available parking.

Phablet Sales To Top Mobile PCs This Year, Tablets in 2015

Global sales of phablets, smartphones with screens between 5.5 and 7 inches, will top sales of portable PCs in 2014 and surpass sales of tablets in the next year, according to a new forecast from market research company International Data Corp.

Aerohive Networks Personalizes Mobile with Proximity-Based Tech

Proximity-based mobile interactions are moving out of the realm of science fiction and into the education, healthcare and retail markets.