Mobile Computing Articles

Welcome to Campus Technology's article listing page for mobile computing in higher education institutions.


Campus Quad Intros Mobile Analytics Dashboard

Mobile platform provider Campus Quad has launched Campus Quad Engage, a student engagement analytics dashboard for higher education.

Northwest Missouri State U Deploys New Wireless Network

Northwest Missouri State University has replaced its legacy wireless network with new technology to support online testing and the rapid increase of online devices on campus.

Carnegie Mellon Research Explores Touchy-Feely Data Visualization

Two researchers at Carnegie Mellon University are exploring how touch devices, such as Apple's iPad, can be used in data analysis and visualization.

Kurogo Mobile Campus Updates Interface for Non-Technical Users

Modo Labs has updated its mobile communications platform, Kurogo Mobile Campus, with a new admin console.

Research: Wearable Device Sales Set To Triple in 2014

The number of wearable computing devices sold in the United States will triple in 2014, according to a new forecast from market research firm International Data Corporation, to top 19 million shipments.

Going Mobile Across an Entire Community College System

Community colleges are leveraging systemwide resources to better serve their students with mobile apps.



Blackboard Partners With LiveSafe for Mobile Safety

Blackboard and LiveSafe are partnering to bring LiveSafe's mobile safety technology to more schools and students across the country.

Purdue Research Looks To Give Vision to Smartphones

Purdue University researchers are figuring out a way to make smartphones smarter. The goal is to enable the devices to "understand" and identify and tag objects that appear in a camera's field of view.

Report: Android Continues To Dominate as PC Sales Slump

Global device shipments will improve 6.9 percent over the previous year to reach 4.8 billion units in 2014, according to a new report from market research form Gartner.

OpenGL ES 3.1 Adds 3D Capabilities, Integrated GPU Computing

The Khronos Group this week released an update to the royalty-free OpenGL ES specification — a widely adopted OpenGL specification designed specifically for mobile devices backed by mobile hardware heavyweights like ARM.