Mobile Computing Articles

Welcome to Campus Technology's article listing page for mobile computing in higher education institutions.


Open Source Apps, With a Vendor Assist

Built on an open source framework, SunGard's Mobile Connection allows clients to develop cross-platform apps cheaply and quickly.

Moore College To Distribute iPads to New BFA Students

A Pennsylvania arts college, in partnership with Apple, will deploy free iPads to new Bachelor of Fine Arts students beginning with the fall semester.

USC Mobile Apps Bring Social Networking, Captured Lectures to Online Graduate Programs

The University of Southern California's Rossier School of Education (MAT@USC) and School of Social Work (MSW@USC) have released an Android app designed to give students access to multimedia materials and intra-school social networks.

The 6 Technologies That Will Shape Higher Ed

Game-based learning, learning analytics, and the "Internet of Things" are three of six technologies that will have a profound impact on higher education in the next one to five years, according to the latest NMC Horizon Report released by the New Media Consortium and the Educause Learning Initiative.

Cycling Pulse Takes Campus Bicycle Programs Mobile

Cycling Pulse has unveiled Web-based and mobile portal Ride Campus for college and university faculty, staff, and students who commute by bicycle.

5 E-Learning Trends for Higher Ed

To get some insights into what's on the horizon for e-learning, Campus Technology spoke with a group of academics and instructional technologists.



Questia Library App Now Available for iPad

Questia, an online research tool for students, has launched a new version of its free Questia Library app to make it compatible with the iPad.

Smartphones: Teaching Tool or Brain Candy?

As smartphones become ubiquitous, educators debate how to take advantage of their unique strengths for learning while minimizing their disruptive influence.

Sitting on Cloud Mine

In a mobile world, cloud-based personal-storage services make it easier to manage documents across devices, and to collaborate with peers and students.

Stanford Streams Instant Replay to Mobile Devices

Stanford University has found a way to enhance the game experience for its fans: streaming instant replay clips to mobile devices during live events.