Watson University will use Lynn University's iPad-based Dialogues of Learning curriculum for its new degree program in social entrepreneurship.
The use of Google Glass and other wearable devices in higher education is still experimental, but the technology is opening up exciting new possibilities for teaching and learning.
A National Science Foundation grant will help students in Nebraska apply engineering skills to wearable technology.
A stunning series of announcements — the formation of KualiCo, a for-profit entity, KualiCo's acquisition of rSmart's SaaS business, and Navigator Management Partners's acquisition of rSmart's Kuali consulting business — has ushered Kuali into its second decade with big expectations for Kuali 2.0.
The installed base of mobile devices is expected to hit 8 billion worldwide by 2019, according to a new forecast. But can the technologies that power these devices keep pace with this growth?
The college's new map, complete with 3D renderings, can be accessed via a Web portal or a mobile app.
Gartner has looked at the digital future and found it in flux. During its annual symposium and ITxpo in Orlando, the IT consulting firm presented 10 technology trends expected to have "strategic impact" in most organizations, which may mean disruption to the business, users or IT; which may call for "major investment"; or which may pose unforeseen risks if ignored.
A Glass pilot at the State University of New York Cobleskill is exploring hands-on, experiential learning with first-person video capture. CT caught up with CIO Jim Dutcher for his perspective on the project.
Could Google Glass help people who are deaf or hard of hearing participate in everyday conversations? A group at the Georgia Institute of Technology College of Computing has developed speech-to-text "Glassware" that does just that.
Casio has introduced C-Assist, a new, free mobile application that lets educators display content from their tablet or smartphone on Casio projectors.