Research, Surveys & Forecasts


Online Degrees Show 'Net Positive' Campus Impact

Online education is good for the planet and good for the student, according to a new study by sustainability scientists at Arizona State University and Dell.

Student Financial Savvy Eroding

This year's " Money Matters on Campus" survey questioned 43,000 college students across institutions in the United States about their money practices for the third year in a row, and the results were eye-popping.

Report: College Students Know When Texting Is Inappropriate, Do It Anyway

College students understand when it's inappropriate to read or send text messages, such as while sitting on the toilet or having sex, but many of them can't resist the temptation to do it anyway, according to a new study from Penn State researchers.

Report: More Students Opting To Rent Course Materials

The number of students who are choosing to rent their course materials is on the rise and their use of digital course materials is also increasing, according to a new report from OnCampus Research.

Research: When it Comes to Visual Activities, Video Gamers Learn Faster

Score one for gamers. An experiment at Brown University has found a correlation between people who frequently play video games and their ability to retain learning about two quickly learned visual activities.



edX MOOC Research Gives Clearer Picture, Challenges Assumptions

If massive open online courses are goldmines of data, surely, edX must be the mother lode. MIT and Harvard University have just published a 37-page draft report that summarizes a multitude of findings from two years of hosting 68 courses on the popular MOOC platform.

Adult Ed Lagging Way Behind in Tech Use

While schools have placed a great deal of attention on technology in the classroom, one instructional segment that has been left behind, it appears, is adult education. Although 86 percent of adult education administrators and practitioners said they believe that technology solutions can "effectively support" adult education, only 54 percent of students in those programs always have access on site to computers for instructional purposes. Another 36 percent have only "occasional" access, and the bulk of the remainder have even less, according to a new report from Tyton Partners.

Internet2: Buildign  community for innovation

Internet2: Building a Community for Innovation

It takes a community to innovate — CT talked with Florence Hudson about her new role as Internet2's senior VP and chief innovation officer.

Research: Trust Diminishes with Sharing Site Growth

"The better to know you" could end up being, "The less to trust you," at least in certain kinds of online interactions. Two researchers from Stanford University's Department of Sociology recently published a freely available article about the "sharing economy," which suggests that easy trust forged between strangers diminishes with time as a Web site that brings people together grows.

Risk-Taking Leads to Learning for Teens Going Online

When you discover that a teen in your life has posted something astonishingly inappropriate online and you find yourself asking, "What was he/she thinking?" you wouldn't be alone. But there's also little you can do to stop the practice. According to research at Pennsylvania State University, it's just the way teenagers approach their online activities.