The San Diego Supercomputer Center at the University of California, San Diego has partnered with local middle schools to offer a series of computer science workshops aimed at getting more female and minority students interested in computing.
The Curry School of Education and the School of Engineering and Applied Science at the University of Virginia have launched a new lab school that puts digital fabrication technologies in the hands of middle schoolers.
A new process for 4D printing integrates "shape memory" polymer fibers into composite materials used in conventional 3D printing.
NASA is applications from graduate and undergraduate students interested in flying experiments to the edge of space in a high-altitude balloon.
New electronic testing equipment at U Washington's Embedded Systems Laboratories aims to give engineering students real-world experience designing, analyzing, and debugging systems.
With the end of the latest Google "Summer of Code," the open source learning management system Moodle has added several new plugins and feature enhancements thanks to student coders.
The use of big data, instruction through mobile devices, online learning (including MOOCs), and virtual and remote laboratories that emulate real ones are the technologies that will have the greatest impact on "STEM+" education over the next year.
The University at Buffalo, part of the State University of New York (SUNY) system, has received a nearly $1 million grant to support its technology transfer efforts related specifically to technologies developed for individuals with disabilities.
Embry-Riddle Aeronautical University has released the details of next year's Real World Design Challenge scenario.
In a two-year pilot project, led by the Rochester Institute Technology, Rwandan high school students are taking part in a geographic information systems curriculum that puts them in the role of scientist as they collect and analyze data using Android-based phones and tablets.