Software & Systems

student engagement

Resetting the Student Attention Clock

The length of time an average university student could concentrate on a task without becoming distracted back in 1973, according to a survey published at the time, was between 10 and 20 minutes. A 2006 survey by Diana Oblinger, current president of Educause, determined that the average student attention span had shrunk to around seven minutes.

Microsoft Debuts Azure for Student Developers

Microsoft has released Microsoft Azure for student developers, a free version of the company's development tool for Web sites and Web apps.

Eurocom Intros Mobile Server with 3.9 GHz Xeon E3-1200 Series Processors

Eurocom has launched a new mobile server, the Eurocom P5 Pro SE3, which is powered Intel Xeon E3-1200 v3 series processors.

Adobe Looks To Cut Paper Processes with Document Cloud and New Touch Enabled Acrobat DC

Adobe is gearing up to release a major revision of its PDF tool for desktop and mobile, Acrobat, and to launch a new service called the Adobe Document Cloud, which will provide document management, control and electronic signing capabilities.

Trojan Debuts Mobile Game with Sex Ed Twist

Trojan has launched a new mobile app that combines sex education with a game similar to Cards Against Humanity, according to a report in AdWeek.

Tablets Tank for the First Time Ever

The tablet market experienced its first setback ever in the most recent quarter, falling year over year by more than 3 percent, according to preliminary data.

Lenovo To Add Student Collaboration Tools to Updated ThinkPad 11e Education Devices

Lenovo is upgrading its education-oriented ThinkPad 11e series. The company reported its ThinkPad Yoga 11e and more traditional laptop-style ThinkPad 11e models would now include software intended to improve student collaboration and productivity.

Apple Pushes Back Against Android as Smart Phone Market Surges

Apple is making something of a comeback in the smart phone market. While Google's Android OS continues to be — by far — the most widespread handset operating system overall, among individual vendors, Apple has pushed itself into a dead heat with No. 1 manufacturer Samsung.

CU-Boulder Researchers Create Language Learning App

Two doctoral students in linguistics at the University of Colorado Boulder have created a gesture-based language learning game for the iPad and iPhone.

WizIQ Launches Mobile Learning Platform

WizIQ is offering what it says is the first-ever live mobile learning platform that will allow teachers and students to interact in real time via their smartphones.