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12/29/2005
And the organizational resource picture looks even worse when coupled with scarcity of staff: 12 percent of respondents pointed to “too few staff” as their own institution’s biggest barrier to security gains. The lowest score, the C- given to student support, is in large part attributed to lack of awareness, rather than lack of regard—a situation that’s possibly also related to a need for more staff attention.For the record. Organizational resource allocation clearly did not match the high priority and recognition given to IT security by higher education IT professionals and faculty in 2005. This year, CDW-G plans to perform a more extensive study, following up on key findings from 2005 data. Will the grades, particularly for funding and staffing, improve?
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Microsoft has made substantial changes to its virtualization licensing program, changes that will lower the cost of using virtualization for many customers.
Vorex has released an update to its Vorex Online Survey, a Web-based data collection tool designed to allow schools to collect information and gather feedback from education stakeholders.
Georgia Virtual Technical College has selected the Angel Learning Management Suite (LMS) as the platform for its portal to deliver Web-based instruction to Georgia's 33 technical colleges and one Board of Regents college.
Adrian Sannier, technology officer for Arizona State University, discusses strategies for putting in place ground-breaking plans that will serve the next generation of students. These are actionable visions that include strategic technology choices--advancements that may be unfamiliar or even unpopular at first, but which carry enormous potential.
Microsoft lost browser market share over the last year, and the company's Windows Vista operating system has had "slow" market adoption among individuals and enterprises, according to a report issued by management consulting firm Janco Associates Inc.
AT&T has extended the deadline for its first-ever Big Mobile On Campus Challenge, a competition that calls on college and university faculty and students to develop apps for mobile devices. The top prize includes $10,000 and a trip to the October Educause 2008 conference for the winning individual or team.