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9/5/2006
Through game-based analysis, practice, role-playing, application, and decision-making, students come to see economics as a way of thinking, which faculty member Jeff Sarbaum says is the ultimate goal of the course.
While developing this project, we faced two major challenges and a thousand minor ones. First, the content had to be re-conceptualized from a traditional format – lecture, readings, written assignments, case studies exams – into a game format. We accomplished this through ongoing brainstorming activities.
Project consultant Rod Riegle from Illinois State University gave us this fundamental guiding principle: “Don’t violate the game metaphor.” He meant we shouldn’t require students to exit the game in order to read a textbook or take a quiz; rather, all the elements of the educational experience had to be embedded within the game itself so the illusion of being in a synthetic micro-world was maintained. Integrating the fun of game-playing and the formal learning of academic problem-solving stretched everyone’s creativity.
Second, although our staff had produced award-winning online courses and small drop-in games, we had no experience creating a full-length, commercial-quality game. To develop the needed expertise, we expanded our permanent staff, reviewed commercial games, read scholarship on pedagogy and gaming, and hired gaming consultants and a dozen students and part-time staffers who were avid computer game players. In all, about thirty-five employees worked on the project.
A clear sign that online and distance learning is maturing is that we are struggling with how to organize and fund these programs on an ongoing basis.
Can auxiliary services be mission-critical? You bet they can. With tuition on the rise, Auxiliary Services departments at a variety of colleges and universities are proving that they can innovate and still save their parent institutions cash.
Commercials on television tend to enrage me and laugh tracks are guaranteed to give me a headache. Plus, where do people find the time to watch TV?
Among many themes, Margaret Price explores the theme of purpose in her Viewpoint. One purpose of ePortfolio is to reflect on change from a beginning to a later point in time. In a future Viewpoint, Margaret will return to the SpEl.Folio and we’ll see how her thinking and her project have evolved.
If you’re not also enabling the ‘why’ or ‘what’ behind the tech tools you give your faculty, you’re not enabling effective use of those tools.
Until last week, it hadn’t "clicked" inside my head that the Library of Congress could or would make specific exemptions to copyright laws.