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Learning Apps/Tools

U Mass Senior Answers Family's Plea for Assistive Tech

5/22/2007

An electrical engineering student at the University of Massachusetts at Lowell designed a voice-activated computer cursor in response to a cry for help posted on the Internet from the parents of a 5-year-old Italian girl who's been paralyzed since the age of 2.

SMU Offers 5-Year Masters in Comp Sci Plus Gaming

5/22/2007

Southern Methodist University is the latest campus to embrace computer gaming as a degree program.

MS Math 3.0 Rolls Out This Month

5/17/2007

Microsoft recently announced the launch of Math 3.0, a math and science educational tool for students in grade levels 6-12, as well as entry-level college students. The software is designed for use at home, to assist students with math and science concepts and homework, or for visual examples in the classroom.

Resident E-Learning: Podcasting Makes the Rounds at USC Medical School

5/16/2007

Like most medical residents, Paul Sucgang regularly puts in 80-hour weeks as a third-year resident at USC's Keck School of Medicine's family practice residency program in Los Angeles.

Instructional Strategies for Blogging

5/9/2007

While the notion of "finding individual voice" is not new to the learning process, technology such as blogging has presented a unique opportunity for teachers and students to work intentionally at this process. The notion of individual voice, however, is difficult to manage and evaluate.

The American University and the Ownership of Ideas

5/9/2007

The Software Freedom Law Center's (SFLC) Eben Moglen is one of the high-powered attorneys representing the challenge to Blackboard Inc.'s patent of certain learning technologies.

U Illinois Partners with Nvidia for Parallel Computing Course

5/2/2007

The University of Illinois at Urbana-Champaign is partnering with graphics processor developer Nvidia to offer a course in parallel computing--a course that will be taught by both the chair of the department of Electrical and Computer Engineering and the chief scientist at Nvidia, David Kirk.

Angel LMS Integrates with Tegrity

5/2/2007

Angel Learning this week rolled out enhancements to its Angel LMS (learning management system), bringing integration with Tegrity Campus 2.0, a widely used student achievement system.

Partnership Broadens Availability of Higher Education Technology

4/26/2007

Tegrity Solutions, provider of student achievement systems for higher education, will team up with North East Regional Computing Program (NERCOMP), an organization to promote information technology in education, to broaden availability of Campus 2.0, a program that records and archives classroom lectures. With the partnership, NERCOMP members who choose to purchase the product will receive exclusive pricing plans.

Autodesk Student Engineering and Design Community Wins CODiE

4/25/2007

Autodesk Inc. was presented April 17th with the Software & Information Industry Association’s CODiE award for best postsecondary instruction solution, for the company’s Student Engineering and Design Community.

Software Boosts Math Success Rates at Black Hills State U

4/25/2007

An artificial-intelligence based tutoring system that gauges student understanding of math and helps them learn at their own pace has greatly boosted student progress and retention in college algebra at Black Hills State University.

MIT Completes First Course Devoted to PlayStation Tech

4/24/2007

MIT last week completed what claims is the first course in the United States devoted to the capabilities of the Cell Broadband Engine or Cell/B.E., the chip that powers the Sony PlayStation3 entertainment platform.

UC Berkeley, Texas A&M Multi-User Game Is for the Birds

4/24/2007

A collaborative online multimedia system developed by researchers at the University of California at Berkeley and Texas A&M University puts an unusual assortments of technologies--including the Web, video, photography, and game technology--together in pursuit of an even more unusual quarry: exotic birds.

Rensselaer To Offer Fall Ph.D. Program in 'Electronic Arts'

4/24/2007

Rensselaer Polytechnic Institute will offer a new Ph.D. degree in "electronic arts" this fall, a program designed to explore the use of the latest high tech art tools to explore academic disciplines.

U Miami LiveAccess Classes Debut Next Week

4/19/2007

University of Miami's Global Business English live classroom courses debut April 23 using Vemics' LiveAccess software. Students at the University of Moscow will be among the first participants to use the university's video collaboration technologies.

Preview: Angel Learning Island on Second Life

4/17/2007

Today Angel Learning, in conjunction with the Second Life Educators community (SLED), will unveil a brand new island in Second Life dedicated toward educational experimentation....

Campus Technology Webinar: Recruiting, Retention, and Relevance

4/16/2007

Higher education is saturated with gee-whiz gadgetry that offers fleeting public interest, but many question the long-range impact on student learning outcomes. What technologies are passing fads? And which ones promise improved student performance?

New Textbook Integrates Electronic Enhancements

4/16/2007

Thompson Higher Education has released its MKTG textbook offering for college-level marketing classrooms, which provides a slimmer print publication that focuses on core concepts, paired with electronic learning assets such as online content, mobile phone quizzes, MP3s, and printable flash cards.

National Instruments Expands Site License

4/11/2007

National Instruments announced the expansion of its academic site license for higher education to include a student install option and new circuit design and simulation option. The student install option will allow licensed graphical system design software to be used on students' personal computers.

Teach Your Children Well: RPI Offers Games Degree

4/10/2007

Rensselaer Polytechnic Institute launched an undergraduate degree program in Games and Simulation Arts & Sciences (GSAS), which it said would play on the success of an existing games studies minor offered in the university's School of Humanities an Social Sciences.

DyKnow To Add Blackboard Integration

4/5/2007

Education technology provider DyKnow said it will be adding integration to Blackboard's course management system with the next release of it DyKnow Vision and DyKnow Monitor software, slated for release in May.

Google Desktop (Beta) Comes to Mac

4/5/2007

Google brought its Google Desktop to the Mac Wednesday, marking the first time the application has been available on that platform. The new release is still in beta form, though it is fully functional.

Audio in an Asynchronous Learning Environment

4/3/2007

As with any higher educational institution, the University of Advancing Technology seeks to engage students on a multitude of levels. In the Summer of 2006....

Swarthmore Running Trial of Google Education Apps

4/3/2007

Swarthmore College is testing the Education Edition of Google Apps, in part to determine whether a switch to Google's Gmail would benefit the campus community, according to Swarthmore's Phoenix online newspaper.

Online Tutorials Grab the Attention of Philadelphia U

3/28/2007

"As far as I'm concerned, if something is so complicated that you can't explain it in 10 seconds, then it's probably not worth knowing anyway."