MPEG-4 and the New, 'Flat' World
        
        
        
        With MPEG-4, you can expect to access and display multimedia information 
  from myriad live sources while the information is also accessed remotely—no 
  matter what type of connectivity is in use. 
We laugh when we look back at the notion of a “flat” world—the 
  world as it was perceived before Columbus proved it otherwise. But today, even 
  faced with all the wonders of the Internet and other powerful networks, we often 
  find ourselves cursing a world that isn’t flat. Flat, to us, would be 
  a world where all network “receive” locations have the same level 
  of transport speed and the same means of connectivity. In short, flat would 
  be great.
Why Isn’t Our New World ‘Flat’?
  As with the Internet, it’s impossible to make a ubiquitous network infrastructure 
  totally flat. That’s because, generally, not all receive locations have 
  the same level of transport speed or the same means of connectivity. 
Today, high-definition still images, motion images, and audio are typically 
  sent over separate channels and with different coding schemes. For example, 
  today’s codec may utilize one form of compression for motion video, while 
  another compression algorithm for still images is being interspersed when space 
  is available. The protocols are generally proprietary and fixed in data rate 
  between the sender and all receivers. This means that the user is stuck with 
  proprietary technology at each end.
Yet, the receiving end of the stream must be able to dictate the connection 
  in different ways. That means that if the receiver is a codec providing images 
  to a video projector in a lecture hall, a large amount of bandwidth is required—even 
  while a student taking part at home with a lower-speed connection can see the 
  same image (albeit with fewer pixels). To put it more plainly, the receiving 
  codec makes a connection only at the codec’s desired baud rate. Previously, 
  to make our simultaneous lecture hall/home study scenario possible would have 
  required data-rate conversion and multiple encoding devices, with one device 
  per transmitted data rate/protocol. But that was before MPEG-4.
MPEG-4 to the Rescue
  MPEG-4 offers the ability to provide various data rates to match the receiving 
  codec demands, and the ability to display. It allows each receiving device to 
  make use of different speeds based on the size and quality of the image to be 
  presented, and bandwidth available. No additional equipment is required in the 
  transmission path; rather, the decoder utilizes the bandwidth available and 
  needed, based on the receiving device’s capabilities. To illustrate, the 
  difference might be tantamount to seeing images full-screen on a laptop (XGA), 
  versus seeing them on the color screen of a cell phone (sub VGA).
What d'es this advance mean to campus technologists, faculty, and students? 
  What makes MPEG-4 such an important element in multimedia delivery? Simply this: 
  Using this form of streaming, the instructor can access and display multimedia 
  information from servers and other live sources at the room’s control 
  center, while simultaneously, the multimedia information can be made available 
  to persons in remote locations, irrespective of the type of connectivity in 
  use. 
Interestingly, from a purely technical perspective, MPEG-4 has been compared 
  to and considered an upgrade of MPEG-2. And in truth, MPEG-4 can offer the same 
  image and sound quality as MPEG-2. But here’s the difference: with MPEG-4, 
  the needed bandwidth can be reduced by as much 50 percent, for the same quality. 
  In other words, by replacing MPEG-2 with MPEG-4, the sender can double the number 
  of channels being sent over the same bandwidth.
In fact, with the new MPEG-4.10 AVC (Advanced Video Coding) standard being 
  readied for prime time, manufacturers are now creating open and standards-based 
  codecs that will ultimately simplify the encoding and the decoding of streams 
  of multimedia information at varying baud rates. The form factor for this new 
  capability may be hardware or software within a PC, or may be a stand-alone 
  appliance. Like most technology today, cost, functionality, and ease of use 
  will become the deciding factors in determining which system is used and in 
  which environments.
But let’s talk more about this new standard....
Looking at the Standard
 
In 2003, the ISO standard designation MPEG-4 Part 10/AVC (Advanced Video Coding) 
  was developed and approved for the broadcast television industry. MPEG-4 (also 
  known as ITU-T H.264) was seen to be the next step beyond the high-definition 
  (HD) TV MPEG-2 standard. But high-definition TV requires 19 Mbps, while a standard-definition 
  (SDTV) picture requires only 4 Mbps. Furthermore, some information channels, 
  such as HTML images, need only a few thousand bits per second. So, just where 
  will MPEG-4 find its home? MPEG-4 has the capability to effectively utilize 
  whatever bandwidth is available between the sender and the receiver. And as 
  bandwidth is clearly a constraining factor—and more and more we are moving 
  to an all-digital system—MPEG-4 augments and may well replace MPEG-2 in 
  the future. Multimedia images will be enabled not only in the living room but 
  anywhere a cell phone or computer can be used, wired or wirelessly.
When ‘bleeding-edge’ MPEG-4.10 transmission over IP networks 
  turns into standards-based products, the real excitement will begin for AV/multimedia 
  on campus. 
  
               
Where’s the Magic?
  The magic lies in the “scheme” of things: Unlike MPEG-2, which follows 
  the old scheme of sending static images of the entire scene one after another, 
  MPEG-4 is an object-based encoding scheme. With MPEG-4, individual objects that 
  make up the image or sound are created and sent with location and timing information 
  for the display. At the decoder, these objects are then reassembled and presented, 
  based on the requirements of the display system. That means that if the display 
  system has the capacity for many colors, levels of brightness, depth of rendition, 
  and motion handling at XGA resolution, then a higher baud rate signal will be 
  required. However, if the display device is a browser on a dial-up connected 
  computer, then the baud rate requirements would be considerably less. 
You may be asking: Hasn’t all this capability been possible before MPEG-4? 
  The answer is yes, though with the systems prior to MPEG-4, this would have 
  required one encoder or translator for each delivered baud rate transmitted. 
  The cost and complexity of using and managing such a system have been barriers 
  to the success now expected with MPEG-4.
Demise of the Scan/Standards Converter
  Today, coding and decoding technology has fixed protocols and baud rates as 
  required by the internal transmission systems. Selecting transmission using 
  MPEG-2 or H.323 means the decoder must be matched to the coder with protocol 
  and baud rate. Therefore, viewing an MPEG-2 image on an H.323 codec requires 
  some means of standards conversion. Even if the coder and decoder are compatible 
  and only the baud rate is different, some means of external baud rate conversion 
  is still required. MPEG-4 proposes to remove the need for scan/standards/rate 
  converters by enabling the receiving decoder to use only the bandwidth it has 
  available and is necessary for the display.
Impact on the Smart Classroom
  Thus far in our discussion, we’ve been looking at the original intent 
  of MPEG-4 for the broadcast industry. But MPEG-4 will have pronounced impact 
  on the world of education as well—no wonder higher ed and K-12 are also 
  exploring its use! Currently, AV/multimedia trials of MPEG-4.10 transmission 
  over IP networks are being conducted. And it is as these trials of somewhat 
  bleeding-edge technology are turned into standards-based products, that the 
  real excitement will begin. The driver may well be the ability to provide HDTV 
  and SDTV broadcasting via DSL technology and cell phones, but understand this: 
  The residual benefits of these developments will be educational uses. Educators 
  will have achieved the means of delivering instruction without regard for time 
  or place. With MPEG-4, students will be able to see and hear information on 
  a wired PC or wirelessly connected laptop, PDA, or other mobile device (with 
  the appropriate resolution and bandwidth constraints), while the same information 
  is presented with a high-definition image locally. All this while your campus 
  is utilizing available bandwidth more efficiently. Remember: MPEG-4 can send 
  equal picture quality in one-half the bandwidth needed by MPEG-2.
Think, too, about the impact of the replacement of that H.323 codec, the set-top 
  box, or the tuner in the classroom VCR/TV. Replace this “box” with 
  a new MPEG-4 low-bit-rate encoder/decoder to send and receive video and audio 
  to and from remote sites. Add a camera and microphone to a smart classroom system, 
  and the room will be enabled to record what is presented and transmitted to 
  receivers at the receiver’s selected baud rate. No additional equipment 
  required. [For more about MPEG-4, visit www.m4if.com 
  and www.mpeg.org.] 
        
        
        
        
        
        
        
        
        
        
        
        
            
        
        
                
                    About the Author
                    
                
                    
                    Dave Kaun is chief technical officer for Elert & Associates (www.elert.com), 
  technology and training consultants to the education, government, and health 
  care sectors. He is a former director of Telecommunications and Networking at 
  the University of Wisconsin-Stout, and has also enjoyed a distinguished career 
  in public television.