RIT to Launch Virtual/Augmented Reality Lab

An RIT student using the Oculus Rift virtual reality headset (photo by A. Sue Weisler)

In January, Rochester Institute of Technology's Center for Media, Arts, Games, Interaction and Creativity (MAGIC) plans to launch a new virtual/augmented reality lab dedicated to "enhancing the content of virtual/augmented reality platforms in order to provide users with top-notch experiences."

A collaborative project among computing, arts and humanities, the lab will provide faculty and students with development facilities, hardware platforms and experimental devices that utilize motion, touch and sensory interfaces, according to a statement from the university. It will also offer opportunities for the general public to experience VR and AR interfaces firsthand.

The lab will also play a crucial role in the emerging field of content development for VR/AR platforms and will help fuel multi-disciplinary connections, said Andrew Phelps, director of RIT's Center for MAGIC and the founder of RIT's School of Interactive Games and Media. RIT students and researchers have developed a number of virtual reality projects across the institution, and the lab will serve as a central home for those efforts.

"RIT has a long and engaged history with the development of user interfaces and enhancement of user experiences, especially when we examine the contributions of our alumni and projects that are key components of our MAGIC Spell Studios initiative," said Phelps in a statement. "Additionally, there are significant open source efforts surrounding these interfaces and, through our free and open source software (FOSS@RIT) initiatives, we plan to be highly involved in this evolution through open research projects, code contribution, hackathons, home-brew hardware exploration and community engagement and outreach."

About the Author

Rhea Kelly is editor in chief for Campus Technology, THE Journal, and Spaces4Learning. She can be reached at [email protected].

Featured

  • digital classroom interface with virtual hand icons raised, representing students participating in an online poll

    Boosting Student Engagement with Interactive and Practical Teaching Methods

    Traditional teaching methods like slide-to-slide PowerPoint presentations no longer engage students in the way they used to. Here's how one educator developed engaging, interactive methods to help students grasp complex concepts.

  • Global AI vibrancy ranking

    United States Leads in Stanford HAI Global AI Ranking

    A new ranking tool from the Stanford Institute for Human-Centered AI (HAI) AI Index puts the United States in the No. 1 spot for global AI leadership.

  • interconnected cloud icons with glowing lines on a gradient blue backdrop

    Report: Cloud Certifications Bring Biggest Salary Payoff

    It pays to be conversant in cloud, according to a new study from Skillsoft The company's annual IT skills and salary survey report found that the top three certifications resulting in the highest payoffs salarywise are for skills in the cloud, specifically related to Amazon Web Services (AWS), Google Cloud, and Nutanix.

  • a glowing gaming controller, a digital tree structure, and an open book

    Report: Use of Game Engines Expands Beyond Gaming

    Game development technology is increasingly being utilized beyond its traditional gaming roots, according to the recently released annual "State of Game Development" report from development and DevOps solutions provider Perforce Software.