Penn State Turns to 3D Printing, Online Learning to Teach Students About the Brain

A Pennsylvania State University research project is exploring the use of 3D printing and interactive technology to teach middle school students about the human brain.

Researchers in the Brain3M project, funded by the Penn State Social Science Research Institute, have come up with a tailored online learning platform that allows students to go through a series of virtual 3D structure models and descriptions of the brain along with photos and diagrams that illustrate the complex concepts concerning how the human brain works.

Students in the Brain3M program each receive their own 3D printed model of the human brain so they can closely examine it themselves.

Students in the Brain3M program each receive their own 3D printed model of the human brain so they can closely examine it themselves.

Likewise, students in the program each receive their own 3D printed model of the human brain so they can closely examine it themselves.

"The students can click on any parts of the brain in any order they want, so we're really letting them make their own decisions about their learning," said Jennifer Legault, a graduate student at Penn State's College of Information Sciences and Technology. "The kids seemed to like that they could take control of their own learning experience and go at their own pace."

In order to test the effectiveness of the Brain 3M project (which stands for mobile devices, magnetic resonance imaging and 3D models), researchers took pilot programs to the Young Scholars of Central Pennsylvania Charter School and the Science-U summer camp that is held annually on the Penn State campus for middle school students.

Participants were taught two different lessons involving brain science, one with the interactive Brain3M website and the other with a PowerPoint presentation.

Although the sample sizes of the groups were too small to yet draw any substantial conclusions, researchers indicated that students were more excited and engaged by the Brain3M platform. All students received the 3D models of the brain on keychains as souvenirs.

"More than 80 percent of the participants said they would want to use this website again to learn about the brain," Legault said.

About the Author

Michael Hart is a Los Angeles-based freelance writer and the former executive editor of THE Journal.

Featured

  • SXSW EDU

    Explore the Future of AI in Higher Ed at SXSW EDU 2025

    This March 3-6 in Austin, TX, the SXSW EDU Conference & Festival celebrates its 15th year of exploring education's most critical issues and providing a forum for creativity, innovation, and expression.

  • man working on laptop outdoors

    Digital Leadership Must-Haves for 2025: A CDO's Picks

    Now that he's more than a year and a half into his chief digital officer role at NJIT, we've asked Ed Wozencroft to reflect on his areas of concentration: What work must digital leaders "own" in 2025?

  • From Fire TV to Signage Stick: University of Utah's Digital Signage Evolution

    Jake Sorensen, who oversees sponsorship and advertising and Student Media in Auxiliary Business Development at the University of Utah, has navigated the digital signage landscape for nearly 15 years. He was managing hundreds of devices on campus that were incompatible with digital signage requirements and needed a solution that was reliable and lowered labor costs. The Amazon Signage Stick, specifically engineered for digital signage applications, gave him the stability and design functionality the University of Utah needed, along with the assurance of long-term support.

  • digital artwork of glowing, interconnected neural-like shapes on a gradient background of deep blue and vibrant purple

    Google Announces Upgrade to Flagship Gemini AI Platform, Enhancing Multimodal Capabilities

    Google has launched Gemini 2.0, designed to empower enterprise users and developers with advanced multimodal capabilities and enhanced performance.