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Augmented Reality

SUNY Orange to Augment Student Experience with AR App

augmented reality

Orange County Community College (SUNY Orange), part of the State University of New York system, is rolling out an augmented reality campaign aimed at engaging new and returning students. The institution is working with Imagination Park to implement XenoPlay, a mobile app that will allow students to use their phones to access interactive entertainment options in AR.

When students point their phones at logos, signs, posters and landmarks on and around campus, they will be able to view or retrieve school news, updates, retailer coupons, messages, videos and more, according to a news announcement.

"We plan on using augmented reality in conjunction with our students' return to campus in August in order to enhance their SUNY Orange experience," said Vinnie Cazzetta, SUNY Orange's vice president for Institutional Advancement, in a statement. "We host a series of events that welcome new and returning students alike back to our campuses. In conjunction with those events, and throughout the semester, we'll use augmented reality to help direct students to those support services that are so critical to their academic success."

Features of the Imagination Park AR product suite include:

  • XenoCloud content management system for storing and managing AR content;
  • Automatic conversion of 2D/3D objects into AR objects for iOS and Android;
  • Virtual AR-based scavenger hunts; and
  • Reporting tools for monitoring and fine-tuning student engagement efforts.

For more information, visit the Imagination Park site.

About the Author

Rhea Kelly is editor in chief for Campus Technology, THE Journal, and Spaces4Learning. She can be reached at [email protected].

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