McGraw-Hill Teams with Startup to Develop AR Learning Tools

molecular model

McGraw-Hill has announced a collaboration with ed tech startup Alchemie to develop augmented reality and three-dimensional learning tools for chemistry courses. The work is being funded by a grant from the National Science Foundation.

McGraw-Hill authors, instructional designers and product managers will work with the Alchemie team over the next year to develop and test the tools, which will be available on a variety of mobile devices for entry-level general chemistry courses. The goal: to help students "go beyond memorizing facts to develop an understanding of course content at a deeper, more conceptual level" in these high-failure-rate courses, according to a news announcement. The companies hope that, in turn, will "help millions of students successfully complete these gateway courses each year and to improve equity in student success rates, broadening the array of students who pursue in-demand STEM careers."

Ultimately, the tools may be embedded into McGraw-Hill's digital courseware.

"By creating mobile-enabled, game-based learning tools, we are providing an innovative method for students to succeed in some of the toughest courses in college," said Alchemie CEO Julia Winter, in a statement. "Through this collaboration, McGraw-Hill and Alchemie will focus on researching how these tools can improve student learning in chemistry, and continue to address educational equity within STEM courses."

About the Author

Rhea Kelly is editor in chief for Campus Technology, THE Journal, and Spaces4Learning. She can be reached at [email protected].

Featured

  • person signing a bill at a desk with a faint glow around the document. A tablet and laptop are subtly visible in the background, with soft colors and minimal digital elements

    California Governor Signs AI Content Safeguards into Law

    California Governor Gavin Newsom has officially signed off on a series of landmark artificial intelligence bills, signaling the state’s latest efforts to regulate the burgeoning technology, particularly in response to the misuse of sexually explicit deepfakes. The legislation is aimed at mitigating the risks posed by AI-generated content, as concerns grow over the technology's potential to manipulate images, videos, and voices in ways that could cause significant harm.

  • abstract image of fragmented, floating geometric shapes with holographic lock icons and encrypted code, set against a dark, glitchy background with intersecting circuits and swirling light trails

    Education Sector a Top Target for Mobile Malware Attacks

    Mobile and IoT/OT cyber threats continue to grow in number and complexity, becoming more targeted and sophisticated, according to a new report from Zscaler.

  • An abstract depiction of a virtual reality science class featuring two silhouetted figures wearing VR headsets

    University of Nevada Las Vegas to Build VR Learning Hub for STEM Courses

    A new immersive learning center at the University of Nevada, Las Vegas is tapping into the power of virtual reality to support STEM engagement and student success. The institution has partnered with Dreamscape Learn on the initiative, which will incorporate the company's interactive VR platform into introductory STEM courses.

  • Campus Technology Product Award

    Call for Entries: 2024 Campus Technology Product Awards

    The entry period for the 2024 Campus Technology Product Awards is now open.