Collaboration & Web 2.0


Report: Global E-Learning Market to Grow 7.2% Over Next Decade

The global e-learning market is expected to grow at a compound annual growth rate of about 7.2 percent over the next decade to reach approximately $325 billion by 2025, according to a recent report by tech market research firm ReportLinker.

Incoming NYU Tandon School of Engineering Students Experience VR-Gaming

The NYU Tandon School of Engineering has created a virtual reality app that enables users to explore and engage with a microscopic, intracellular world in a game-like environment. The VR experience, called Tandon Labs, is being used as an admissions tool with a simple goal: Attract future engineers and scientists who are hyped about STEM.

Dropbox Joins Internet2 Net+ Program

Colleges and universities now have an easier way to deploy Dropbox campuswide, thanks to a new agreement between the cloud storage and collaboration company and Internet2.

Google Cloud Acquires Kaggle, Releases New Machine Learning Products

Google Cloud has acquired Kaggle, home to the world’s largest community of data scientists and machine learning enthusiasts. Google Cloud is also releasing new machine learning products, including a Video Intelligence API that automatically recognizes objects in videos and makes them searchable and discoverable.

24/7 Help for the Online Student

Two institutions share their experiences rolling out online tutoring services, from garnering faculty and student buy-in to analyzing usage data and measuring outcomes.



Using AI Chatbots to Freeze ‘Summer Melt’ in Higher Ed

Georgia State University partnered with AdmitHub, a Boston-based ed tech startup, to test out text-based intervention to help reduce "summer melt," or the dropout of students who accept admission but do not show up for fall enrollment. GSU launched "Pounce,” the first virtual assistant in the United States to use the company’s conversational AI technology.

Johns Hopkins U Website Ranks K–12 Reading, Math Programs Under ESSA Standards

A new website launched by the Johns Hopkins University Center for Research and Reform in Education (CRRE) offers insights into K–12 reading and math programs.

Immersive Education: AR Comes of Age

For augmented reality to succeed in education, there's more required than just cool experiences.

Unizin and Instructure Extend Modules Data in Canvas

A new collaboration between Unizin and Instructure will extend the quantity and quality of data in the Canvas learning management system.

Report: Courseware, Learning Analytics See Most Acquisitions in Ed Tech Market

Consulting and research firm Adventures released its 2017 Higher Education Technology Landscape Report, which provides ongoing analysis of the technology market to support higher education decision-makers tasked with choosing products from hundreds of vendors.

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