Nearpod, a company that provides tools to sync learning resources and content across devices, has integrated its technology with Google Classroom.
NYU Polytechnic School of Engineering created an online pre-registration tutorial that uses gamification to motivate students to participate, keep them engaged and help them understand course requirements and curricula.
Course materials management company Rafter today announced new agreements with several colleges and universities to deploy Rafter360, technology that provides both print and digital textbooks through a flat-rate model.
The traditional campus portal has long served us well to navigate and link to what we need. But today's students have grown up in a culture of mobile devices, finding what they need with simpler search protocols, usually with just one click. So is it time to dump the portal and invest in more up-to-date technology?
The University of Michigan is one of the newest institutions to adopt a service that delivers streaming video to colleges and universities.
The college in Dowagiac, MI, will install Sensavis's The 3D Classroom software in every classroom of its newly renovated science center.
A new text messaging platform allows students to connect with faculty and staff via two-way text message communications.
The new DigiEasel is a 40-inch digital whiteboard that can be used in smaller classrooms or meeting spaces.
A University of Maryland communications professor sees mobile technology as key to engagement, learning and student success.
Tying together timelines, note-taking, geolocation and multimedia, The Traveler provides a cutting-edge mobile journaling experience for students working in the field, starting with the ability to record and visualize their pathways.