The United States Naval Academy is tapping wireless AV systems in an effort to enhance physical training among its students.
College and university students will test drive Thuze, a new e-textbook platform, at CES this week
California community college uses $2 million grant to develop a state of the art digital learning studio for students.
Virtually everyone who works at an academic institution has experienced the complexity, uncertainty, and sometimes turmoil that has resulted from the collision of the new and evolving digital media world with a system of copyright that was originally created for more traditional media. Ray Uzwyshyn, director of online libraries for the American Public University System--with 104,000 all-online students--sees these challenges often and suggests that it’s time to rethink digital copyright assumptions.
Carnegie Mellon University researchers have developed what they're calling a "surprisingly simple method" for identifying visually similar images that don't match at the pixel level.
BenchPrep has released OpenPrep, a new tool that features access to thousands of educational videos and resources.
Adobe has launched six new apps for the Android platform, including a new version of Photoshop optimized specifically for Android-based tablets.
With a few dozen high-end Mac digital media workstations serving about 1,000 students a year, Yale's Digital Media Center for the Arts has seen its share of data overload, not to mention storage catastrophes for students along the way. As part of an effort to overcome at least some of those challenges, the center consolidated storage in a centralized system, reducing the number of hard drives down to one while still delivering all the capacity those digital media students need.
DAM: Academics can now curate and maintain image collections that will complement their institution’s digital assets.
CT asked media industry pioneer David Tochterman about a unique LA Semester program based at Syracuse University’s West Coast-Los Angeles campus that gives entertainment media students real-world, onsite exposure to the entertainment industry capital while using new media to model professional communications and industry trends.