Information Technology


IoT to Represent More Than Half of Connected Device Landscape by 2021

The total number of devices connected to IP networks is projected to be three times the global population by 2021. Internet of things (IoT) technologies specifically are expected to represent more than half of the total 27.1 billion devices and connections.

Ivy Tech Community College Extends Blackboard Partnership to 2020

Indiana’s largest public postsecondary institution, Ivy Tech Community College, has extended its partnership with Blackboard through 2020 to continue enrollment and retention efforts.

Inside Arizona State U's All-in-One Help Center

Arizona State University turned its help desk into a “front door” for a broad range of campus services — IT and otherwise. Here's how.

Future Privacy Forum, Data Quality Campaign's Education Privacy Resource Website Undergoes Relaunch

Two nonprofit organizations dedicated to safeguarding students' personal information recently relaunched the FERPA|Sherpa website, an online hub of education privacy resources that initially launched in 2014.

IBM Community College Partnerships Support Next-Gen IT Training

IBM is partnering with community colleges across the United States to help prepare students for "New Collar" career opportunities, defined as well-paying jobs in which "in-demand technology skills are valued more than credentials, and a traditional four-year college degree may not always be required."

Handshake Recruitment Platform Doubles University Partnerships, Reaches 6 Million Students

Handshake, an online career network, Monday revealed that the company has more than doubled its college and university partnerships from about 170 institutions last year to more than 350 current partners.

Survey: IoT Overtakes Mobile as Security Threat

This year, the Internet of Things surpassed mobile as a potential avenue of cyber attack, according to a report from ISACA, a nonprofit association focused on knowledge and practices for information systems.

UC San Diego Undergrads to Create VR, AR Content in New Lab

The University of California, San Diego last month opened the doors to its Virtual Reality (VR) Lab, a facility for undergraduate students to create content for virtual environments.

You've Been Hacked! Explaining Cybersecurity to Students in an Interconnected Era

Computer hackers, also known as cybercriminals, are infiltrating our world with ever-increasing sophistication. It is critical that students understand both the benefits and risks of their devices — especially their smartphones. Educators have an important role to play in helping students understand and safely navigate an internet-connected world.

Time to Redo NSF Research Centers in "Grand Challenge" Model

Approaches introduced by the X-Prize and Google's "grand challenges" have shown how "center-based" engineering research doesn't have to be the only way big problems get solved.

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