Learning Resources


ThingLink Adds Filter Search to Interactive Digital Media Platform

Millions of classrooms worldwide using ThingLink image and video editors to create interactive digital content can now tap search filters on platform.

GE Donates 3D Printers to Hundreds of Schools, Colleges

More than 400 schools and eight higher education institutions across the United States will receive free 3D printers, metal printing machines and other supplies retailed at hundreds of thousands of dollars. GE is donating the supplies to help students build skills in computer-aided design and additive manufacturing.

Maine Department of Education to Host VR Expo for Educators

The department is hosting an expo to familiarize educators with tools that facilitate immersive learning experiences.

Schoology LMS Adds Office 365 Integration

Schoology added Microsoft Office 365 integration, allowing individuals to use Microsoft Docs, Slides, Sheets, etc. without leaving the learning management system.

Apple’s App Development Curriculum for Community College, High School Students Now on iBooks

Apple has released its first full-year course to teach college students how to design mobile apps using the Swift programming language.



U of Michigan Awarded Google Grant to Expand After-School Robotics Program

More students in Detroit Public Schools will be participating in after-school programs in science and engineering, thanks to a $250,000 grant from Google to the Michigan Engineering Zone, a makerspace project of the University of Michigan College of Engineering.

5 VR Trends to Watch in Education

What virtual reality gadgets and tools can educators look forward to in the near future? The ed tech strategists behind Digital Bodies share their observations, highlighting a few products to be on the lookout for.

Indiana State U Integrates Lecture Capture, Video Management Tools Into LMS

Indiana State University has integrated an enterprise-grade video management platform from YuJa into its current learning management system, Blackboard Learn.

Ed Dept. Names Finalists for Virtual and Augmented Reality Competition

The ED has selected five finalists in the EdSim Challenge, a national competition that aims to advance students’ career and technical skills with immersive, computer-based simulations. Finalists will each receive $50,000 and continue to develop their prototypes for a chance to win the $430,000 grand prize.

Study Finds Story Comprehension for Digital and Print Books Similar in Young Children

Researchers at New York University’s Steinhardt School of Culture, Education, and Human Development, in collaboration with Lakehead University, are saying that preschool-age children will comprehend a story in both digital and print formats if they enjoy the story’s content.

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