Education Technology News

The latest education technology news and trends for college and university ed tech professionals. Looking for more in-depth coverage of important topics? Visit our feature article pages!

Upcoming Events, Webinars & Calls for Papers (Week of March 19, 2018)

Upcoming events include Digital Signage Expo 2018, University Innovation Alliance National Summit, SANS 2018, O.L.C. Innovate and the A.A.C.C. 98th Annual Convention.

Recipients of 2018 McGraw Prize in Education Revealed

Next month's ASU+GSV Summit in San Diego is the venue where three people will be recognized for their innovative contributions to education. They include an individual who has brought coding to girls, another who has dived into the science of learning and a third who has used data to increase student achievement at his university.

MIT's CLIx Nabs UNESCO Prize for Open Learning Initiative

MIT's Connected Learning Initiative has won the King Hamad bin Isa Al-Khalifa Prize for the Use of Information and Communication Technologies in Education from the United Nations Educational, Scientific and Cultural Organization. The project uses pedagogical design and technology to improve the academic prospects of students underserved students in India.

Calculus Game Born out of Texas A&M Lab Boosts Student Outcomes

When Giulia Bini introduced the use of a video game in her high school calculus class, she saw a 100 percent pass rate on testing about limits compared to 80 percent in the previous year; plus, grades rose by 10 percent. The game she used, Variant: Limits by Triseum, places players on an imaginary planet. To rescue the planet from "imminent doom," they help "Equa," the main character, solve a series of increasingly tough calculus problems.

Cengage Expands Subscription Service

Cengage is making its Cengage Unlimited digital course materials subscription service available to more students through a partnership with Follett. Beginning this fall, the service will be available at Follett's 1,200-plus campus store locations as well as online. 

MIT Hackathon Tackles Accessibility Challenges

The Massachusetts Institute of Technology recently hosted its annual Assistive Technology Hackathon (ATHack), an event that brings together people with disabilities and students from the graduate to Ph.D. level to work on prototypes for assistive tools. During this year's multidisciplinary event, teams built "an accessible beanbag-toss game, a personalized blood pressure cuff, a portable and collapsible shower chair, battery and structural optimizations for power soccer league wheelchairs and more," according to information released by MIT.

2U Announces New Scholarships and Apprenticeships for WeWork Students

Online learning company 2U is extending its partnership with WeWork by offering $390,000 in additional scholarships and apprenticeships for WeWork students. Twenty students in WeWork's Access Labs Initiative will be able reduce their tuition payment by half with 2U's new "No Back Row" Future Devs Scholarship. And 10 graduates of the program will receive paid internships at 2U.

Tufts Uses Mapping Tool to Gather Student Input on Social, Physical Campus Needs

A recent initiative at Tufts University reached out to students to gather ideas for campus improvements. The Tufts Community Union Senate's "Brown & Blueprint" program asked undergraduates for comments and feedback on the physical aspects of the campus as well as how students build community (or not) within those spaces.

UPCEA Intros Digital Badges for Excellence in Online Learning

The University Professional and Continuing Education Association has launched a program to recognize excellence in online higher education: the Hallmarks of Excellence in Online Leadership Review. The program evaluates online education programs based on seven key elements, such as internal advocacy, entrepreneurial initiative and faculty support, and then issues Credly digital badges to qualifying colleges and universities.

MERLOT Updated for Mobile OER Hunting

MERLOT, the granddaddy of open educational resources developed by the California State University system, has entered its third decade of operation with a new facelift. The project, as always, provides a gateway to OER. But with its newest release, search functionality has been expanded and coding has been done using responsive web design to make it mobile device-friendly.

Campus Technology News

Sign up for our newsletter.

I agree to this site's Privacy Policy.