Science, Technology, Engineering & Math


NYU Tandon Cuts Ribbon on New Makerspace

On September 20, the New York University Tandon School of Engineering formally opened its new MakerSpace.

Cornell U Lands $23 Million for Science and Technology Center

Cornell University received $23 million from the National Science Foundation to build a center on campus that will investigate principles of beam accelerators, which will have applications to other scientific fields like biology, chemistry and physics.

Bay Area Research Universities Partner on Chan Zuckerberg Biohub

Facebook founder and CEO Mark Zuckerberg and pediatrician Priscilla Chan have enlisted help from UCSF, UCB and Stanford to build a $600 million biomedical science research center in San Francisco. The facility will use $3 billion over the next decade to cure diseases.

MIT Creates Curriculum for Inaugural Boston STEM Week

During the first week of October, 6,500 middle school students will participate in the first Boston STEM Week. The initiative brings hands-on STEM curriculum developed by MIT and other organizations to 36 middle schools, with plans to reach 2,000 schools by the end of 2020.

From IoT to IoE: More Ways for Institutions to Connect to Everything

From wearables, to smart objects and environments, to sensor networks, and more, our choices for connecting with the Internet of Things are increasing exponentially. We are now beginning to speak in terms of the Internet of Everything. CT asked Robbie K. Melton, associate vice chancellor for mobile and emerging technologies at the Tennessee Board of Regents, for some advice and insight for higher education institutions as they explore the unique applications of the IoE in education.



Student Hackers to Tackle NSA Codebreaker Challenge

The National Security Alliance is hosting an annual exercise for students and professors to apply programming skills to solve problems related to national security.

Rochester Institute of Tech, Bradley U to Evaluate Effectiveness of K-12 Computer Skills Initiatives

Researchers at the Rochester Institute of Technology and Bradley University have received a $1.19 million grant from the National Science Foundation to study the effectiveness of K-12 efforts to encourage computing skills.

Video Gamers Beat Scientists and Computers in Protein Folding Competition

Researchers from the University of Michigan have discovered that video gamers can be as good or better than professionally trained crystallographers and computer algorithms at identifying the shape of a protein, a finding that has the potential to bolster citizen science initiatives and classroom gamification.

Chillenium Pits College-Level Game Developers Against One Another

Students from 12 universities will gather on the Texas A&M University's College Station, TX, campus the weekend of Sept. 23 for the Chillenium, in which teams of college students compete to build the best gaming software.

East Central U Deploys Makerspace for Teacher Training

East Central University in Oklahoma has implemented a makerspace lab in its Department of Education to teach practicing and preservice educators how to set up and facilitate a makerspace in the classroom.

Campus Technology News

Sign up for our newsletter.

I agree to this site's Privacy Policy.