Spotlight
Research
Most teachers in the United States are more worried about the potential for technology in the classroom to distract students than they are about privacy and security, according to a new survey from Instructure. Respondents also said, however, that they are optimistic about technology's potential to improve learning outcomes, increase access to education and boost the efficiency with which it's delivered. MoreGame-based learning should just be another tool in the belt, as far as educators in higher ed think, particularly useful for "learning moments" that can help students succeed, according to new research from Muzzy Lane. Likewise, game-based learning is no good if it's pricey and complex to develop; it needs to be inexpensive and "authorable" by the faculty members themselves. And don't forget, students say, to make the games mobile so they work on the same devices the students like to use. More
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