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Research: Game-Based Learning Can Help Nontraditional Students
Game-based learning should just be another tool in the belt, as far as educators in higher ed think, particularly useful for "learning moments" that can help students succeed, according to new research from Muzzy Lane. Likewise, game-based learning is no good if it's pricey and complex to develop; it needs to be inexpensive and "authorable" by the faculty members themselves. And don't forget, students say, to make the games mobile so they work on the same devices the students like to use.
More Research: Approach to Privacy Policies Needs a Makeover
A team of researchers from Carnegie Mellon University, Rand and Google has come up with a set of guidelines for "properly" designing privacy notices that will help users make "informed privacy decisions."
MoreYahoo Releases Machine Learning Dataset for Academic Researchers
Academic researchers now have free access to a sizable new dataset for the purposes of expanding the scientific world's understanding of Web sciences.
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