News
The ISACA (Information Systems Audit and Control Association) released "The Future Tech Workforce: Breaking Gender Barriers," a report from its global survey of more than 500 women working across a range of tech industries. The report looks at why women are underrepresented in the field and identifies the top five barriers experienced by women in tech. MoreNinety-four percent of higher education institutions in a recent survey said they use Apple's iPad to enhance learning, while 80 percent use Mac devices. MoreGeorgia State University partnered with AdmitHub, a Boston-based ed tech startup, to test out text-based intervention to help reduce "summer melt," or the dropout of students who accept admission but do not show up for fall enrollment. GSU launched "Pounce," the first virtual assistant in the United States to use the company's conversational AI technology. More
Google Cloud has acquired Kaggle, home to the world's largest community of data scientists and machine learning enthusiasts. Google Cloud is also releasing new machine learning products, including a Video Intelligence API that automatically recognizes objects in videos and makes them searchable and discoverable. MoreThat app, MyinTuition, was created by a professor of economics at the school who was frustrated by having to forecast the cost of sending his own kids to college. MoreA new website launched by the Johns Hopkins University Center for Research and Reform in Education (CRRE) offers insights into K–12 reading and math programs. MoreThe wearables market retains its steady growth, rising 17 percent in the fourth quarter of 2016 compared to the same period in the previous year, according to International Data Corporation's recent Worldwide Quarterly Wearable Device Tracker report. More
Upcoming Grants, Funding & Award Opportunities
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Sponsor: Lumina Foundation
Award: $25,000
Number of Awards: 2
Application Deadline: April 9, 2017
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Sponsor: Campus Technology
Award: Recognition and write-up in Campus Technology magazine
Number of Awards: TBD
Application Deadline: April 10, 2017
Upcoming Events
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March 12–15, 2017
San Francisco, CA
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March 12–16, 2017
San Diego, CA
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March 19–22, 2017
Chicago, IL
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March 22–24, 2017
Portland, OR
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March 28–31, 2017
Las Vegas, NV
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April 5–7, 2017
New Orleans, LA
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April 7–14, 2017
Orlando, FL
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April 22–25, 2017
New Orleans, LA
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April 23–26, 2017
Washington, DC
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April 24–25, 2017
Boston, MA
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April 30–May 3, 2017
Indianapolis, IN
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May 5–7
Duke University (Durham, NC)
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May 7–12, 2017
Chicago, IL
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May 9–18, 2017
San Diego, CA
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May 16–19, 2017
Denver, CO
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May 27–30
Austin, TX
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June 14–16
Orlando, FL
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July 18–20
George Mason University Science and Technology Campus, Manassas, VA
Call for Nominations, Papers & Proposals
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International Serious Games Awards Submissions Due: March 1, 2017 (professional studio games), May 1, 2017 (student games) (Award entries: seriousplayconf.com/awards)
Event: July 18–20
George Mason University Science and Technology Campus, Manassas, VA
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Proposals Due: March 31, 2017 (one-page abstract)
Proposal Submission URL: icetic.net/online-abstract-submissions
Event: June 21–23
Badajoz, Spain
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Awards Submissions Due: April 10, 2017
Submission URL: campustechnology.com/impact
Awards Event: October 2017 (Date TBD)
Philadelphia, PA
Upcoming Webinars
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Date: March 15
Time: 11 a.m. PT/2 p.m. ET
Sponsor: Kaseya
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Date: March 21
Time: 11 a.m. PT/2 p.m. ET
Sponsor: Acquia
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Date: April 4
Time: 11 a.m. PT/2 p.m. ET
Sponsor: NVIDIA and Citrix
- For the latest listings, visit campustechnology.com.
Webinars on Demand
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Sponsor: Sony
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Sponsor: Stratasys
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Sponsor: Citrix
More
Professional Resources
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