News
Nationwide, the average graduation rate for black students at 676 traditional public and private nonprofit institutions is 45 percent — 19 points lower than the 65 percent graduation rate for white students. MoreTexas A&M University has teamed up with game-based learning company Triseum to introduce gaming into art history survey courses, in an effort to help students better understand the world in which works of art were created. MoreMillennials are more likely to ditch broadband and just use their smartphones at home, while older generations prefer a broadband connection, according to a new survey from ReportLinker Insights. More
The global e-learning market is expected to grow at a compound annual growth rate of about 7.2 percent over the next decade to reach approximately $325 billion by 2025, according to a recent report by tech market research firm ReportLinker. MoreDoes it matter to the world if more smartphones than people will be able to read and write within the next 10 years? A new push to promote human literacy believes it does. MoreAt the same time a bipartisan group of lawmakers is promoting a tax incentive for employers who help students pay down their student loan debt, a new interactive tool lets users examine just how much their senators and congressmen care about their own state's or district's level of student debt. Morehrough the partnership, the companies plan to launch a turnkey solution that will enable colleges and universities to have complete transparency and control over complex data systems that drive online educational programs. MoreThrough a new alliance, the companies will provide end-to-end design, development, delivery and reporting services for Scantron users, enabling them to create better assessments in less time. MoreOculus last week released some updates to its mobile virtual reality (VR) platform, including more ways to virtually connect with friends on Facebook, as well as few functionality and features for the Samsung Gear VR headset. More
Upcoming Grants, Funding & Award Opportunities
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Sponsor: Lumina Foundation
Award: $25,000
Number of Awards: 2
Application Deadline: April 9, 2017
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Sponsor: Campus Technology
Award: Recognition and write-up in Campus Technology magazine
Number of Awards: TBD
Application Deadline: April 10, 2017
Upcoming Events
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March 19–22, 2017
Chicago, IL
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March 22–24, 2017
Portland, OR
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March 28–31, 2017
Las Vegas, NV
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April 5–7, 2017
New Orleans, LA
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April 7–14, 2017
Orlando, FL
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April 22–25, 2017
New Orleans, LA
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April 23–26, 2017
Washington, DC
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April 24–25, 2017
Boston, MA
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April 30–May 3, 2017
Indianapolis, IN
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May 5–7
Duke University (Durham, NC)
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May 7–12, 2017
Chicago, IL
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May 9–18, 2017
San Diego, CA
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May 16–19, 2017
Denver, CO
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May 27–30
Austin, TX
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June 14–16
Orlando, FL
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July 18–20
George Mason University Science and Technology Campus, Manassas, VA
Call for Nominations, Papers & Proposals
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International Serious Games Awards Submissions Due: March 1, 2017 (professional studio games), May 1, 2017 (student games) (Award entries: seriousplayconf.com/awards)
Event: July 18–20
George Mason University Science and Technology Campus, Manassas, VA
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Proposals Due: March 31, 2017 (one-page abstract)
Proposal Submission URL: icetic.net/online-abstract-submissions
Event: June 21–23
Badajoz, Spain
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Awards Submissions Due: April 10, 2017
Submission URL: campustechnology.com/impact
Awards Event: October 2017 (Date TBD)
Philadelphia, PA
Upcoming Webinars
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Date: March 15
Time: 11 a.m. PT/2 p.m. ET
Sponsor: Kaseya
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Date: March 21
Time: 11 a.m. PT/2 p.m. ET
Sponsor: Acquia
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Date: April 4
Time: 11 a.m. PT/2 p.m. ET
Sponsor: NVIDIA and Citrix
- For the latest listings, visit campustechnology.com.
Webinars on Demand
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Sponsor: Sony
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Sponsor: Stratasys
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Sponsor: Citrix
More
Professional Resources
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