The State of (Virtual) Reality in College

While institutions identify numerous benefits of VR, AR, and industry-grade tools, only 32 percent have implemented these immersive technologies – and, 22 percent say that they are not planning on implementing them at all. This may be because 2-year and 4-year colleges face several challenges when attempting to put virtual and augmented reality into place, including a lack of funding, a lack of training, and/or a lack of space.

Download this infographic from Dell EMC and Intel® to learn how colleges are addressing these obstacles and incorporating AR/VR on their campuses.

Your e-mail address is used to communicate with you about your registration, related products and services, and offers from select vendors. Refer to our Privacy Policy for additional information.