Spotlight
                  
                  
                    Today, students are interacting with content on large touchscreen flat panels. Soon, they could be using immersive head-mounted displays. MoreWhen designing classroom audiovisual systems, it's important to clearly define the project's overall goals, requirements and direction. Here's how.  More 
                   
                  
                  
                  
                                    Research
                  
                  
                    In spite of seemingly unlimited sources of reusable multimedia content available online, digital literacy is still a struggle in higher education. MoreGlobal sales of wearable devices will top 10 million this year, up 32.8 percent over 2015, according to a new forecast from International Data Corp. More 
                   
                  
            
            
            
                   
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