Features
Housing, Dining and Residence Life (HDRL) at Duke University is on the cutting edge by creating a space for students to gather in an innovative way at the Bolt Gaming Studio, located in the Edens Residence Hall in the heart of Duke’s west campus. More
Research
A new forecast from International Data Corp. estimates that the total worldwide spending on the Internet of Things will reach $1.29 trillion by 2020. MoreConsumer smartphone sales will rebound this year after hitting a three-year low in 2016, according to a new survey from Accenture. MoreConsumers worldwide will spend up to $3.4 trillion on digital devices, services and content by 2020, according to an estimate from International Data Corp. MoreAugmented and virtual reality headset sales will see a compound annual growth rate of 108.3 percent from 2015 to 2020, according to a new report from International Data Corp. MoreWearable computing devices need to be more useful to drive adoption, according to a new report from Gartner. MoreThe global interactive whiteboard (IWB) market is expected to grow at a compound annual growth rate of almost 7 percent from 2016 through 2020, according to a recent report issued by London-based tech market research firm Technavio. More
VR/AR & Mobile News
Lenovo is showcasing its own self-contained VR headset this week at the annual International Consumer Electronics Show (CES) in Las Vegas. MoreHTC Vive will be demonstrating more than 30 virtual reality experiences at this year’s International Consumer Electronics Show (CES) taking place in Las Vegas this week (Jan. 5-8). MoreTo meet the demand for large-area displays across the digital signage market, E Ink has unveiled the largest commercially available active matrix ePaper module. MoreHoloLamp has introduced a new portable device that delivers hands-free and glasses-free augmented reality experiences. MoreThe California State University System is standardizing its lecture capture tools across all 23 of its campuses. MoreResearchers at Technical University of Munich are crowdsourcing data related to the world's power grid for OpenGridMap — a planning tool that will be useful as the world continues to covert to more broadly to renewable forms of energy in the face of climate change. MoreUB recently received funding to build a new, multifaceted research facility dedicated to autonomous and connected vehicles, fully equipped with multiple simulators and other instruments. MoreIn an effort to bring students together and foster collaboration, the University of Charleston in West Virginia has opened up a new a facility for students looking to enjoy live sporting events with peers. MoreLehman College has unveiled its plans to build an Interactive Digital Center (IDC) that will train future VR and AR professionals. MoreGoogle recently launched a preview of Android Things, which makes it faster and easier to develop smart, connected products. Google also revealed updates to Weave, an IoT communications platform. MoreAlcoGait runs in the background on a user’s smartphone and continuously analyzes the user’s walking pattern for anomalies that indicate intoxication level. MoreA new center at the University of Southern California aims to apply the real-time data generated by the Internet of Things to teaching and learning. More
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Call for Papers & Proposals
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Speaker Proposals Due: Feb. 1, 2017
International Serious Games Awards Submissions Due: March 1, 2017 (professional studio games), May 1, 2017 (student games) (Award entries: seriousplayconf.com/awards)
Event: July 18–20
George Mason University Science and Technology Campus, Manassas, VA
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