Report: Augmented and Virtual Reality Shipments to Double Each Year Through 2020
        
        
        
        Augmented (AR) and virtual reality (VR) headset  sales will see a compound annual growth rate of 108.3 percent from 2015 to 2020,  according to a new report from International Data  Corp. (IDC). That growth rate will lead to 76 million units shipped in  2020, if the forecast holds true.
"2016 has been a defining year for AR as millions of consumers were  introduced to Pokemon Go and, on the commercial side, developers and businesses  finally got their hands on coveted headsets like Microsoft's HoloLens,"  said Jitesh Ubrani, senior research analyst for IDC mobile device trackers, in  a prepared statement. "AR may just be on track to create a shift in  computing significant enough to rival the smartphone. However, the technology  is still in its infancy and has a long runway ahead before reaching mass  adoption."
The forecast is based on the company's newest tracker program, the Worldwide  Quarterly Augmented and Virtual Reality Headset Tracker, which "covers  a wide range of products, technologies, form factors and geographies,"  according to a news release.
"The more affordable VR devices will continue to lead the market in  terms of volume," according to information released by IDC. "However,  IDC expects AR headsets to pick up momentum over the forecast as more  affordable technologies and more original equipment manufacturers (OEMs) enter  the market. IDC is currently tracking three categories of headsets: screenless  viewers, such as Samsung's  Gear VR; tethered head-mounted displays (HMDs), such as the HTC Vive; and standalone HMDs, such as Microsoft's  HoloLens."
The vast majority of shipments are currently and will remain throughout  the forecast period VR headsets, at 10.1 million units in 2016 compared to just  100,000 shipments for augmented reality headsets, though the latter will see  much faster growth over the forecast period, as it is predicted to reach 15  million units shipped in 2020. VR headsets will still see massive growth of  their own, however, surging to 61 million sales in 2020, according to the  forecast.
"Augmented reality represents the larger long-term opportunity, but  for the near term virtual reality will capture the lion's share of shipments  and media attention," said Tom Mainelli, program vice president for devices  and AR/VR, in a prepared statement. "This year we saw major VR product  launches from key players such as Oculus, HTC, Sony, Samsung and Google. In the next 12  months, we'll see a growing number of hardware vendors enter the space with  products that cover the gamut from simple screenless viewers to tethered HMDs  to standalone HMDs. The AR/VR headset market promises to be an exciting space  to watch." 
        
        
        
        
        
        
        
        
        
        
        
        
            
        
        
                
                    About the Author
                    
                
                    
                    Joshua Bolkan is contributing editor for Campus Technology, THE Journal and STEAM Universe. He can be reached at [email protected].