Education Technology News

The latest education technology news and trends for college and university ed tech professionals. Looking for more in-depth coverage of important topics? Visit our feature article pages!


McGraw-Hill Ed and Follett Deals Chase More Affordable Curriculum Options

McGraw-Hill Education and Follett have concocted two new agreements. In the first, Follett's current rental offering will cover McGraw-Hill's new textbook rental program for copyright 2019 titles; in the second, McGraw-Hill's digital learning products and e-books will be incorporated into Follett's includED "inclusive access" program, which gives students access to their course materials on the first day of class.

ResNet Costs Growing, Yet Fewer Institutions Have a Strategic Plan

A recent survey among IT, housing and business people at colleges and universities found that the number of schools with a strategic plan incorporating the ResNet has fallen from 62 percent in 2017 to 52 percent this year.

Smartphones, NetFlix Having Biggest Impact on ResNet

For the first time, smartphones top the list for having the greatest potential impact on bandwidth consumption on campus, surpassing desktop computers and laptops. In a survey on residential networks ("ResNets"), respondents consisting of IT, housing and business people at colleges and universities were asked to rate a list of devices based on the impact each could have on bandwidth consumption for the ResNet in coming years. iPhones and Androids were rated as having the most severe impact among 73 percent of survey participants, an 11 percentage point jump over 2017.

Upcoming Events, Webinars & Calls for Papers (Week of July 9, 2018)

Upcoming events include the Educause Learning Technology Leadership Institute, T.D.W.I. Anaheim Conference, Distance Teaching and Learning Conference and SANS Network Security 2018.



Online STEM Courses Need More Real-World Interactivity

What do students want in the learning activities for their online STEM courses? They'd prefer more real-life problems to solve and instructional resources such as simulations, case studies, videos and demonstrations, according to a research project from the Center for Distributed Learning at the University of Central Florida

Video Captioning on the Rise for Both Social Access and Compliance

Captioning in video, while still not the norm, is on the rise. While just 34 percent of respondents to a 2017 survey on the topic said they caption all of their videos, that grew to 36 percent in 2018 — even as the share of organizations that are publishing more than 500 hours of video content annually is growing (up from 17 percent last year to 29 percent this year). These responses surfaced during a survey on the "State of Captioning," produced by 3PlayMedia.

Universities Working to Make Library Metadata Searchable on the Web

With a $4 million Mellon grant, Stanford Libraries is leading the shift to a "linked data" metadata environment.

Earning a Community College Certificate in Oregon Can Double Pay of Young People

Young people who earn a certificate from a community college in the state of Oregon can, in some cases, double their pay. A new research project from Georgetown University's Center on Education and the Workforce found that finishing a community college certificate boosted the earnings of workers ages 24 and younger by about $21,000 a year.

Jefferson College Taps Enterprise Reporting Software for Better Access to Data Insights

Jefferson College is revamping its administrative reporting with software from Millennium Computer Systems. The institution is using the company's FAST Enterprise Reporting Suite across finance, human resources and student reporting.

New Summit to Explore Connected Learning

A new Connected Learning Summit, taking place Aug. 1-3 at the MIT Media Lab, is focused on "harnessing emerging technology to expand access to participatory, playful, and creative learning." The event will bring together researchers, educators, developers and others interested in digital citizenship, equity and access, virtual reality, digital media and more.

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