Flipped, Blended & Online Learning


Blackboard Expands Ally Accessibility Tool to D2L Brightspace

Blackboard's Ally accessibility solution is now available for D2L's Brightspace learning management system.

Pearson Releases Courseware Skill for Amazon Alexa

Pearson has created an Amazon Alexa skill for its Revel digital courseware product, allowing students to access text audio, homework reminders, class schedules and more via Alexa-enabled devices.  

5 Quick Tips for Improving Your Instructional Design

Moving a course from brick-and-mortar to online requires rethinking how you deliver content, replicate in-class interactions and pinpoint areas for improvement.

Canvas Intros Plagiarism Detection Tools

Canvas and Proctorio are partnering to launch new solutions to help students and teachers identify plagiarism.

Ontario Schools Tally OER Savings with New Tool

A new tool from the eCampusOntario Open Library measures student savings from open educational resources usage. Impact, as it's called, recently calculated that students have saved some $4.5 million (Canadian) in "mandatory textbook fees."



CA Community Colleges Awarded $27.5 Million for Online CTE

California's community college system has issued 70 grants totaling $27.5 million to help its colleges develop and strengthen career education programs that can be taken online.

Claflin U Connects Online Students with 24/7 Support Resources

South Carolina's Claflin University is working with ed tech startup Upswing to offer a variety of support resources for its online students.

Lumen Learning to Provide Delivery and Support for Carnegie Mellon's OLI Courseware

Carnegie Mellon is working with open educational resources company Lumen Learning to provide delivery and support for courseware from the university's Open Learning Initiative.

McGraw-Hill Launches New E-Book Solution

McGraw-Hill is adding an e-book solution to its portfolio of print and digital course material options.

7 Lessons in Leading VR Research on Campus

As immersive technologies come down in price and get easier to create content for, it may be time for your university or college to set up a program to help faculty experience virtual reality and augmented reality. A pro offers seven "VITaL" lessons.

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