21st Century Teaching & Learning Resources


Campuses See Value of Digital Learning, but Lack a Plan

In a recent survey, most chief academic officers (CAOs) at 359 two- and four-year institutions (86 percent) agreed that digital content and learning can improve the student experience. Eighty-seven percent of CAOs said digital learning resources "make learning more efficient and effective for students"; and 74 percent agreed that digital content would provide a richer and more personalized learning experience over print resources.

Udemy Intros Online Courses on Unity Development

Online learning platform Udemy has partnered with Unity Technologies to create a series of online courses that teach developers how to build interactive 2D and 3D games with the Unity game engine.

Texas A&M Offers Art History Video Game as Credit-Bearing Course

A video game about 15th and 16th century art is the center of a new course this fall at Texas A&M University.

U Nebraska Works with iDesign to Develop More Online Courses

In an effort to increase access to its bachelor's and graduate programs and improve time to degree, the University of Nebraska is partnering with iDesign to grow its online offerings.

Rasmussen Expands Competency Ed Model

The program allows students to take a mix of self-paced and traditional courses, as well as self-directed interactive assessments whenever they feel prepared to do so.

A Strayer Is Born: Cinematic-Caliber Videos Boost Outcomes at Online School

Taking a lesson from Hollywood, an institution dedicated to adult learners has brought in Emmy-winning filmmakers, producers, editors and cinematographers and put them to work creating story-oriented videos their students will see in class.

Survey: More Than Half of Students Want Their Classes to Go Digital

Fifty-three percent of students in a recent survey said they prefer classes that use digital learning tools, according to a new report from McGraw-Hill Education.

Cornell Prof Teaches Transmedia Design in StudioLab Classroom

A professor at Cornell University is looking to break down barriers between disciplines and media formats by combining different kinds of learning from seminars, studios and labs into an approach called "studiolabs."

Students, Faculty Have Contrasting Views of Classroom Technology, ECAR Surveys Find

Faculty and students vary widely in their impressions of technology's impact on campus, and their expectations are evolving rapidly, according to research presented last week at the 2017 Educause Annual Conference in Philadelphia.

IMS Global Learning Consortium Debuts Extended LTI Standard

IMS Global Learning Consortium has introduced LTI Advantage, the next phase of market adoption for its Learning Tools Interoperability standard.

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