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AV & Presentation


10 Steps to Achieving Active Learning on a Budget

Active learning often means revamping classrooms to enable more collaborative, hands-on student work — and that can be costly. Here's how to achieve the pedagogical change without the high expense.

Guiding Faculty into Immersive Environments

What's the best way to get faculty to engage with emerging technologies and incorporate new learning spaces into their teaching? Five institutions share their experiences.

3 Good Reasons to Hire an AV Consultant

From system design, installation and support to project management, budgeting and procurement, a technology manager's to-do list is always growing. Here are three ways an independent AV consultant can help.

University of Maine Launches Interactive Map with Virtual Campus Tour

A new interactive map on the University of Maine website allows users to explore the campus from afar. Built on the Concept3D platform, the mobile-friendly map provides a satellite view melded with 3D models of campus facilities, as well as 360-degree panoramic images of key locations.

New 'Flex Video Wall' Software Supports Changing Standards

Next month Black Box will begin shipping its new Radian Flex Video Wall software. The company said the platform is "infinitely upgradeable" and provides "unlimited" resolution and screen outputs.



New Tech Makes Mixed Reality More Interactive

In the future, according to a group of German researchers, users of virtual reality will be able to interact with each other more easily, more naturally and in real time between real and virtual worlds. A scene from the real world could, for example, be transferred into VR, after which feedback could be reflected back into the real situation.

Study: People Remember Information Better Through VR

A new study from the University of Maryland found that people recall information better when it is presented to them in a virtual environment, as opposed to a desktop computer.

VR Interface Lets Students Explore Civil Engineering

An open immersive virtual reality interface for pre-university and first-year students allows them to explore engineering disciplines, such as structural or hydraulics, as part of engaging their interest in STEM careers.

Collaboration Teaches Students How to Fuse Tech and Fashion

Microsoft and a UK-based institution have teamed up to launch a "future of fashion" incubator, a short-term intensive program where students work together on multi-disciplinary projects. The London College of Fashion, a constituent college of the University of Arts London, co-created curriculum with Microsoft for the semester-long program, which brings together students from the Fashion Business School, the School of Design & Technology and the School of Media & Communication.

MIT Engineers Build VR System to Train Racer Drones

Engineers at the Massachusetts Institute of Technology have created a virtual reality environment to train drones to fly fast around obstacles. Dubbed "Flight Goggles," the software causes drones to "see" virtual obstacles in space that is actually clear of physical objects — giving drones a way to fail during flight training without being involved in repeated, time-consuming accidents.

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