Immersive Learning

Welcome to Campus Technology's article listing page for immersive learning / virtual, augmented and mixed reality in higher education institutions.


Luminous 2020 year numbers and network above man

6 Ed Tech Trends to Watch in 2020

This year's top issues in education technology reflect the bigger picture of a student's pathway from individual course all the way to graduation and career.

virtual reality

VR Trends Include 3D Audio, More AI and Conversational Platforms

A new report covering trends in virtual reality has suggested that three-dimensional audio will begin appearing along with "conversational platforms" and the increased use of artificial intelligence.

HoloHuman

GIGxr Acquires Pearson XR Operations

A new company has acquired the immersive learning assets of a Pearson affiliate. GIGxr, formed for the express purpose of the deal, has specifically picked up Pearson TQ, which produces custom training and education solutions.

zSpace

zSpace Expands AR/VR Apps for CTE

Ed tech company zSpace has added industrial robotics and advanced manufacturing applications to its portfolio of augmented and virtual reality solutions for career and technical education.

business handshake with digital globe overlay

UC Berkeley Uses VR to Teach Interpersonal Skills

At the University of California, Berkeley, learners can hone their leadership and interpersonal skills through a virtual reality environment designed to help people navigate a global and multicultural workplace.

woman and man wearing virtual reality headsets

Educause XR Research Dives into Impact on Teaching and Learning

The second year of Educause's ongoing research on the use of immersive technologies has expanded from 10 colleges and universities to 17. And the findings on the use of what the researchers call "XR" (extended reality) have likewise grown.

University of Nevada Reno Multimedia Production Specialist Michelle Rebaleati tries out a virtual reality headset.

U Nevada Reno Workshops Help Students Create VR Content

A university library in Nevada is hosting a set of immersion events that combine theory with practice. The University of Nevada, Reno has hosted virtual reality sessions for the last couple of years, ever since it opened @Reality, a 640-square-foot VR and augmented reality studio in the campus' Mathewson-IGT Knowledge Center in 2017.

Wearing headsets, students can visualize how the magnetic field works in two or three dimensions by manipulating virtual bar magnets with their fingers and watching how compass needles respond to this invisible phenomenon.

Open Source App Teaches Physics of Magnetic Fields in AR

Wearing headsets, students can visualize how the magnetic field works in two or three dimensions by manipulating virtual bar magnets with their fingers and watching how compass needles respond to this invisible phenomenon.

woman using virtual reality gear

U Michigan Initiative to Explore Extended Reality Tech for Education and Research

The University of Michigan's Center for Academic Innovation is charged with leading the effort to integrate XR learning into residential and online curricula and create public-private partnerships to develop new XR educational technology.

Global growth forecasts for game-based learning across game types from 2019 to 2024

AI and Mixed Reality Drive Educational Gaming into 'Boom Phase'

Artificial intelligence and mixed reality have driven demand in learning games around the world, according to a new report by Metaari.