Research, Surveys & Forecasts


Boston Area College Students Develop VR Game Based on ‘Ulysses’

A group of students in an English class at Boston College, in collaboration with students at the Berklee College of Music and Northeastern University, are building a virtual reality game based on James Joyce’s Ulysses.

Wearables, Netflix Streaming Hit Campus Bandwidth Hard

For the first year ever, higher ed institutions have reported that they're feeling the squeeze on bandwidth consumption from wearable devices. And colleges and universities have placed TV and video consumption — and specifically Netflix — at the top of the list as the application contributing most to the growth of bandwidth demand on campus.

Wireless Demand (and Supply) Just Keeps Going Up

It's no wonder students expect comprehensive WiFi when they come to campus. After all, that has become the "ResNet" norm on most campuses. Seventy-seven percent of colleges report WiFi throughout 81 to 100 percent of their campuses. On top of that, 70.5 percent of campuses dedicate at least a gigabit or more per student for ResNet activities; 27 percent offer as much as 7Gb or more.

Report: Overtime, Low Wages Causing Educator Stress

Online learning company Course Hero polled educators about their economic satisfaction, work-related stress, classroom technology and even how the new Trump administration impacts them.

Undergrad Research Experiences Can Deliver 'Value-Add' in STEM

A new National Academies Press book examines the successes, challenges and opportunities for undergraduate research experiences, specifically for STEM students.



Report: Alternative Credentials Still Mostly a Hit-and-Miss Process

A new report explores how colleges and universities define alternative credentials and work with their incoming students to issue credit for their prior learning.

UC Berkeley, Immerex to Open Lab for Ongoing VR, AR Research

The University of California, Berkeley has received a corporate gift from a nearby virtual reality company to open a new collaboration space dedicated to research in augmented and virtual reality (AR/VR), as well as support faculty and students through making scholarships available.

Eradicating Black-White Graduation Gap Demands Multi-Pronged Efforts

Nationwide, the average graduation rate for black students at 676 traditional public and private nonprofit institutions is 45 percent — 19 points lower than the 65 percent graduation rate for white students.

Younger Americans Abandon Wired Broadband While Older Gens Buy in

Millennials are more likely to ditch broadband and just use their smartphones at home, while older generations prefer a broadband connection, according to a new survey from ReportLinker Insights.

GPA Versus Exam Scores: What's Better in Predicting College Success?

High school GPA is a better predictor of college success than standardized exam scores among students heading directly into higher ed from high school. But among those who delay their college entry, the same isn't necessarily the case; it depends on the type of test and the subject under consideration.

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