In a record-setting quarter for smart phones, the two top manufacturers saw their share erode as Lenovo, LG and newcomer Xiaomi experienced double- and triple-digit gains, according to preliminary data released by market research firm IDC.
Ratings of the security risks associated with smartphone apps affect users' decisions whether to install those apps, but information about the safety of an app is more effective than information about its risks, according to researchers from Purdue University.
Brown University and State University of New York Oswego have each adopted a new mobile security platform to protect students on campus.
Lynn University will extend its iPad initiative to evening undergraduate programs beginning in the fall of next year in an effort to improve accessibility and quality and reduce costs.
Lynn University in Florida will slash the cost of a degree for non-traditional students by launching an evening undergraduate degree program delivered through the iPad Mini.
Code School, a company that provides learning resources for aspiring coders, has launched a free app for iOS devices.
Researchers at the University of California, Los Angeles' Henry Samueli School of Engineering and Applied Science have developed a device that can broadcast and receive signals simultaneously on the same frequency with no loss of quality or communication speed.
EON Reality, which creates immersive environments for education and training and maintains a library of virtual reality applications, has updated its mobile capabilities to support an expanded set of software and devices.
Over the next five years, mobile and wearable devices will rely less on touchscreen user interfaces and increasingly on sensors, and the next generation of devices and the Internet of Things will drive development of voice, gesture, eye-tracking and other interfaces, according to a new study from ABI Research.
Illinois State University has upgraded its network to the latest 802.11ac wireless technology to support more than 30,000 mobile and wireless devices, including collaboration tools and classroom technology.