MakerBot Publishes 3D Design and Printing Handbook for Education

MakerBot handbookIn response to its research showing that acquiring 3D design skills is a major hurdle for educators looking to use 3D printing in their classrooms, MakerBot yesterday published a handbook designed to provide educators with a wide variety of ideas, activities and projects.

MakerBot in the Classroom: An Introduction to 3D Printing and Design includes an introduction to 3D printing and a range of hands-on 3D design lesson plans. The book is available as a free digital download for registered MakerBot customers, and a sample project chapter is available free to anyone who registers on MakerBot.com. In conjunction with the release of the handbook, the company launched a new MakerBot Education landing page featuring real-world MakerBot stories, videos and challenges for teachers and students.

According to Jonathan Jaglom, CEO of MakerBot, “This handbook is part of our broader MakerBot Education initiative, which aims to provide teachers, professors, librarians and students with access to the resources and tools they need to embrace 3D printing.”

MakerBot in the Classroom is divided into three sections: The first section covers how MakerBot Replicator 3D Printers work and the technology behind them. The second section shows how to download, scan and design models to print on a 3D printer. The third chapter features multiple projects for teachers and students to design and print in 3D.

Each section provides background knowledge, learning objectives, terminology, sample activities and discussion materials. Each project introduces a different type of free 3D design software, including Tinkercad, OpenSCAD, Sculptris and 123D Design. Each project also has a section that offers guidance on tying the project further into curriculum. 

About the Author

Christopher Piehler is the former editor-in-chief of THE Journal.

Featured

  • businessman holding tablet with holographic AI icons

    Google Moves AI Agents into the Mainstream

    At its recent I/O developer conference, Google presented artificial intelligence agents not as a distant research project, but as a product strategy spanning Search, personal assistants, productivity software, developer tools, and smart glasses.

  • abstract interconnected cubes and shapes with glowing edges

    Anthology Rebrands as Blackboard Following Financial Restructuring

    Having completed the Chapter 11 bankruptcy process announced last fall, Anthology has rebranded as Blackboard, the company's core Teaching & Learning business.

  • abstract quantum computing glowing circuits

    Nvidia Unveils 'Ising' Quantum AI Model

    Nvidia has announced a new family of open source AI models, dubbed "Ising," designed to accelerate quantum computing by improving calibration and error correction.

  • SXSW EDU

    SXSW EDU 2026: Discover How to Incorporate Technology with Impact

    With the proliferation of AI and advanced technology, education leaders have an opportunity to find and implement the right solutions to make a difference for learners. This March 9-12, SXSW EDU 2026 is your chance to discover innovative edtech, connect with trailblazing peers, and find strategies that make an impact.