21st Century Teaching & Learning Resources

UC Berkeley Rolls Out Tech for Accessible Course Content

Following a semester-long pilot of Blackboard's Ally solution for accessible course content, the University of California, Berkeley is expanding its use of the technology across campus. The rollout will begin this fall, and by the end of next year, the system will provide accessible course materials to more than 40,000 undergraduate and graduate students, according to a news release.

NSF Grant to Cover Master Degrees in STEM Teaching and Bonuses

A six-year project at the University of Houston will develop, mentor and retain 30 STEM teacher-leaders in high-need school districts.

How a Video Boom Led to Better Campus Collaboration

When MOOCs generated a huge demand for video production at Princeton University, the institution responded with organizational change, an AV upgrade and a new commitment to sharing campus resources.

Serving Students with AR and VR

Oral Roberts University built a Global Learning Center that combines anytime, anywhere access to information, course materials and streaming media with a deep dive into augmented and virtual reality.

MIT's CLIx Nabs UNESCO Prize for Open Learning Initiative

MIT's Connected Learning Initiative has won the King Hamad bin Isa Al-Khalifa Prize for the Use of Information and Communication Technologies in Education from the United Nations Educational, Scientific and Cultural Organization. The project uses pedagogical design and technology to improve the academic prospects of students underserved students in India.

Calculus Game Born out of Texas A&M Lab Boosts Student Outcomes

When Giulia Bini introduced the use of a video game in her high school calculus class, she saw a 100 percent pass rate on testing about limits compared to 80 percent in the previous year; plus, grades rose by 10 percent. The game she used, Variant: Limits by Triseum, places players on an imaginary planet. To rescue the planet from "imminent doom," they help "Equa," the main character, solve a series of increasingly tough calculus problems.

Cengage Expands Subscription Service

Cengage is making its Cengage Unlimited digital course materials subscription service available to more students through a partnership with Follett. Beginning this fall, the service will be available at Follett's 1,200-plus campus store locations as well as online. 

2U Announces New Scholarships and Apprenticeships for WeWork Students

Online learning company 2U is extending its partnership with WeWork by offering $390,000 in additional scholarships and apprenticeships for WeWork students. Twenty students in WeWork's Access Labs Initiative will be able reduce their tuition payment by half with 2U's new "No Back Row" Future Devs Scholarship. And 10 graduates of the program will receive paid internships at 2U.

MERLOT Updated for Mobile OER Hunting

MERLOT, the granddaddy of open educational resources developed by the California State University system, has entered its third decade of operation with a new facelift. The project, as always, provides a gateway to OER. But with its newest release, search functionality has been expanded and coding has been done using responsive web design to make it mobile device-friendly.

UPCEA Intros Digital Badges for Excellence in Online Learning

The University Professional and Continuing Education Association has launched a program to recognize excellence in online higher education: the Hallmarks of Excellence in Online Leadership Review. The program evaluates online education programs based on seven key elements, such as internal advocacy, entrepreneurial initiative and faculty support, and then issues Credly digital badges to qualifying colleges and universities.

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