21st Century Teaching & Learning Resources


Undergrad Research Experiences Can Deliver 'Value-Add' in STEM

A new National Academies Press book examines the successes, challenges and opportunities for undergraduate research experiences, specifically for STEM students.

Report: Alternative Credentials Still Mostly a Hit-and-Miss Process

A new report explores how colleges and universities define alternative credentials and work with their incoming students to issue credit for their prior learning.

Juniata College Launches Online Bookstore With Discounted Course Materials

The private liberal arts college located in central Pennsylvania has selected Akademos to be its online bookstore provider as it transitions to a hybrid bookstore model.

UC Berkeley, Immerex to Open Lab for Ongoing VR, AR Research

The University of California, Berkeley has received a corporate gift from a nearby virtual reality company to open a new collaboration space dedicated to research in augmented and virtual reality (AR/VR), as well as support faculty and students through making scholarships available.

Doing the New: A Student Experience That's More than Just Hands-On

In a followup interview about MAGIC Spell Studios at the Rochester Institute of Technology, Andy Phelps discusses how to offer students real-world experience in digital media development and publishing — experience based on the newest technology innovation and trends.

Oculus Intros Facebook Livestreaming to Samsung Gear VR, Adds 360-Degree Videos to Rooms

Oculus last week released some updates to its mobile virtual reality (VR) platform, including more ways to virtually connect with friends on Facebook, as well as few functionality and features for the Samsung Gear VR headset.

Federal Online Tool to Help Financial Aid Applicants Shuts Down

The IRS and the Department of Education (ED) confirmed late Thursday that the federal government intentionally shut off an online tool used by millions of students each year to apply for federal student aid.

3 Ideas for Closing the Tech Skills Gap

A recent session at SXSWedu in Austin brought together an employer, an educator and a tech entrepreneur to explore their perspectives on the growing technology skills gap.

Texas A&M Brings Gaming to Art History

Texas A&M University has teamed up with game-based learning company Triseum to introduce gaming into art history survey courses, in an effort to help students better understand the world in which works of art were created.

Quizlet Debuts Study Feature That Helps Students Study Efficiently

To help students kick bad study habits, Quizlet has added a new feature to its app that enables them to study more efficiently and effectively using machine learning and cognitive science. The new Quizlet Learn feature was unveiled onstage at the SXSWedu conference taking place this week in Austin.

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