Just eight months ago, Hobsons announced its acquisition of the PAR (Predictive Analytics Reporting) Framework. Here, CT talks with Ellen Wagner, Chief Research Officer for the PAR Framework and VP for Research at Hobsons to get a brief update on the current work of PAR.
London School of Economics and Political Science embarked on a crowdsourced, gamified approach to education and citizenship, harnessing the massive open online space to engage a community of learners in writing a model UK constitution.
The marketplace for augmented reality, virtual reality, and mixed reality technologies may be heating up. Daniel Christian, a senior instructional designer at Calvin College observes that significant R&D investments, product development, and more powerful enabling technologies are setting the stage for new AR/VR/MR initiatives in higher education.
Advanced research and education networks can be a tremendous resource for colleges and universities both large and small. So why doesn't every school take part?
The new "Virtually Inspired" website will bring together the latest deployments of cutting-edge online learning technologies.
Harvard and UC Berkeley share two different approaches to helping online business school students feel like they're attending class in person.
Notre Dame and George Washington University mobile experts share their experience with getting non-technical students involved with app development.
At the Campus Technology conference in Boston, Stephen Downes explained the difference between innovation and transformation.
This week's Campus Technology 2016 conference offered a wealth of ideas, conversations and commentary. Here are five takeaways.
Technology has the potential to solve the affordability and access problem in higher education, according to the author of Revolution in Higher Education.