A new National Academies Press book examines the successes, challenges and opportunities for undergraduate research experiences, specifically for STEM students.
The NYU Tandon School of Engineering has created a virtual reality app that enables users to explore and engage with a microscopic, intracellular world in a game-like environment. The VR experience, called Tandon Labs, is being used as an admissions tool with a simple goal: Attract future engineers and scientists who are hyped about STEM.
FutureEd, a new education policy think tank, has launched today, offering online news, analysis and research that’s independent, nonpartisan and “solution-oriented.”
The first cohort of coding bootcamps in the newly formed Council on Integrity in Results Reporting plans to release student graduation and job placement data in a standardized framework later this month.
The Smithsonian and the National Art Education Association, which represents visual arts educators, have entered a three-year agreement to work collaboratively on educator professional development and to support teacher creation of model curriculum. One of the resources available to educators is the Smithsonian Learning Lab, an online toolkit to find, customize and share digital museum resources.
The International Society for Technology in Education (ISTE) today released the program for the annual ISTE Conference & Expo in San Antonio, TX, June 25-28.
FIRST, an international nonprofit organization founded to inspire youth to participate in science and technology, has hit a milestone achievement of $50 million for its scholarship program for high school and college students interested in STEM.
A new lab seeks to innovate grower solutions in North America using UIUC’s student talent.
3DPrinterOS has a web-based interface that works with many 3D printers, allowing users to perform STL editing to prepare their design files for printing and download the instructions to the printer queue.
A program administered by MIT’s School of Engineering and the Lemelson Foundation has selected 42 teams of middle and high school inventors to receive Junior Varsity InvenTeam grants.