Ed Students Get Teaching Practice via VR

virtual reality class

How do education students in college get practice teaching in elementary grades when most K-12 schools are doing remote instruction? The Department of Educational Psychology, Counseling, and Special Education (EPCSE) at Penn State has begun using mixed reality in its undergraduate and graduate programs to help its students gain teaching experience.

SIMPACT Immersive Learning, the immersive system being used, was developed at the College of Education at California State University, Northridge. The practice classroom is populated by avatar students that are voiced by actors in real time.

In "normal times," students get about eight weeks of classroom teaching practice in actual schools, according to Linda Hutchinson-Palmer, an EPCSE instructor of education for special education. However, she noted, "It's just not very feasible when it's all online at this point."

During a SIMPACT simulation, students take turns sitting in the "teacher" seat, to work with the avatars. Behind the scenes, the instructor can text the actors to "increase problem behaviors," as Jeremy Moeller, an assistant teaching professor explained in a university article about the project. Students can pause the action to talk with their fellow students.

"We work with the actors," Moeller said, "which is really great because we know what's going to happen in the session and they do a great job with delivering what we want them to."

Sarah Fox, a senior majoring in special education, said that she appreciated the "opportunity to improve areas of my teaching by having realistic avatars that behaved similarly to students I may interact with in my own classroom." It also gave her "opportunities to practice parts of an explicit instruction lesson and get feedback in real time from my professors and peers," she said.

Grace Moynihan, also a senior majoring in special education, added that SIMPACT was especially valuable to her in building online teaching skills during a time when remote learning is the norm. "Not a lot of people have a pre-service teaching experience like this, and not being in person for teaching has its challenges," she observed. "However, I feel SIMPACT better prepared me for behavioral management online."

Adoption of the program wasn't a slam-dunk. There was a college-wide debate about using SIMPACT in classrooms during the summer. Faculty in EPCSE only received permission to adopt the platform once they also got the promise of financial help from the students. Then the instructors arranged for each of the undergraduate and graduate cohorts to get three two-hour sessions.

As Moeller explained, the use of the simulation adds the benefit of giving students practical teaching experience without the pressures they'd feel in a real classroom. "They can hone their teaching craft in an environment that's a little safer for them to really be OK with making a mistake, realizing it and getting feedback immediately from their peers and faculty members who are involved," she said.

The EPCSE faculty members said they hope continue to use SIMPACT in their classes in the spring 2021 semester.

About the Author

Dian Schaffhauser is a former senior contributing editor for 1105 Media's education publications THE Journal, Campus Technology and Spaces4Learning.

Featured

  • glowing digital brain made of blue circuitry hovers above multiple stylized clouds of interconnected network nodes against a dark, futuristic background

    Report: 85% of Organizations Are Using Some Form of AI

    Eighty-five percent of organizations today are leveraging some form of AI, according to the latest State of AI in the Cloud 2025 report from Wiz. While AI's role in innovation and disruption continues to expand, security vulnerabilities and governance challenges remain pressing concerns.

  • a glowing golden coin with a circuit board pattern, set against a gradient blue and white background with faint stock market graphs and metallic letters "AI" integrated into the design

    Google to Invest $1 Billion in AI Startup Anthropic

    Google is reportedly investing more than $1 billion in generative AI startup Anthropic, expanding its stake in one of Silicon Valley's leading artificial intelligence firms, according to a source familiar with the matter.

  • abstract representation of a supercomputer with glowing blue and green neon geometric shapes resembling interconnected data nodes on a dark background

    University of Florida Invests in Supercomputer Upgrade for AI, Research

    The University of Florida has announced plans to upgrade its HiPerGator supercomputer with new equipment from Nvidia. The $24 million investment will fuel the institution's leadership in AI and research, according to a news announcement.

  • Stock market graphs and candlesticks breaking apart with glass-like cracks

    Chinese Startup DeepSeek Disrupts AI Market

    A new low-cost Chinese artificial intelligence model is wreaking havoc in the technology sector, with tech stocks plummeting globally as concerns grow over the potential disruption it could cause.