21st Century Teaching & Learning Resources


Doing the New: A Student Experience That's More than Just Hands-On

In a followup interview about MAGIC Spell Studios at the Rochester Institute of Technology, Andy Phelps discusses how to offer students real-world experience in digital media development and publishing — experience based on the newest technology innovation and trends.

Oculus Intros Facebook Livestreaming to Samsung Gear VR, Adds 360-Degree Videos to Rooms

Oculus last week released some updates to its mobile virtual reality (VR) platform, including more ways to virtually connect with friends on Facebook, as well as few functionality and features for the Samsung Gear VR headset.

Federal Online Tool to Help Financial Aid Applicants Shuts Down

The IRS and the Department of Education (ED) confirmed late Thursday that the federal government intentionally shut off an online tool used by millions of students each year to apply for federal student aid.

3 Ideas for Closing the Tech Skills Gap

A recent session at SXSWedu in Austin brought together an employer, an educator and a tech entrepreneur to explore their perspectives on the growing technology skills gap.

Texas A&M Brings Gaming to Art History

Texas A&M University has teamed up with game-based learning company Triseum to introduce gaming into art history survey courses, in an effort to help students better understand the world in which works of art were created.

Quizlet Debuts Study Feature That Helps Students Study Efficiently

To help students kick bad study habits, Quizlet has added a new feature to its app that enables them to study more efficiently and effectively using machine learning and cognitive science. The new Quizlet Learn feature was unveiled onstage at the SXSWedu conference taking place this week in Austin.

Report: Global E-Learning Market to Grow 7.2% Over Next Decade

The global e-learning market is expected to grow at a compound annual growth rate of about 7.2 percent over the next decade to reach approximately $325 billion by 2025, according to a recent report by tech market research firm ReportLinker.

Incoming NYU Tandon School of Engineering Students Experience VR-Gaming

The NYU Tandon School of Engineering has created a virtual reality app that enables users to explore and engage with a microscopic, intracellular world in a game-like environment. The VR experience, called Tandon Labs, is being used as an admissions tool with a simple goal: Attract future engineers and scientists who are hyped about STEM.

American Public U Adds CBE to Online Mix

The new "Momentum" offerings allow students to master competencies and move through course materials at their own pace without being held back by limitations on how much they can accomplish in a term.

Google Cloud Acquires Kaggle, Releases New Machine Learning Products

Google Cloud has acquired Kaggle, home to the world’s largest community of data scientists and machine learning enthusiasts. Google Cloud is also releasing new machine learning products, including a Video Intelligence API that automatically recognizes objects in videos and makes them searchable and discoverable.

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