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AV & Presentation


A Hub for Innovation and Learning

A dedicated space in the University of Oklahoma's Bizzell Memorial Library connects community members to cutting-edge digital tools they can use in new learning experiences and innovative knowledge creation.

3 Considerations for Effective Digital Signage in Higher Ed

Implementing a digital signage network on campus comes down to collaboration and communication — and working with stakeholders to get the content right.  

Top 10 Campus Technology Stories in 2017

Virtual reality, online learning, digital literacy and tech adoption concerns have all been among the most popular topics on our website.

7 Ed Tech Trends to Watch in 2018

What education technologies and trends will have the most impact in the coming year? We asked four higher ed IT leaders for their take.

Reshaping the Campus Experience with the Right Information at the Right Time

Digital signage can improve the way students, faculty, staff and visitors interact with a university campus, offering relevent and timely information in a targeted, helpful manner.



New Georgia State Media Center LED Display Goes Trapezoidal

Is trapezoid the new black? That's how style has been defined at Georgia State University's newest facility, the Creative Media Industries Institute (CMMI), set on the campus in downtown Atlanta.

New VR Offering Bundles Hardware and Services for Academic Research

VR First, a global initiative dedicated to helping institutions innovate with virtual and augmented reality, has partnered with a number of VR companies to put together an array of products for academic use.

Stop Creating Content for Your Digital Signage

The key to managing digital signage on a tight budget is to get more leverage out of the content you already have. The result might even be a higher quality product.

U Maryland Baltimore County Plugs in Hybrid Reality Wall

The University of Maryland Baltimore County last month cut the ribbon on a new immersive "hybrid reality" lab for working with 3D, virtual reality and augmented reality.

Virtual and Augmented Reality to Nearly Double Each Year Through 2021

Spending on augmented and virtual reality will nearly double in 2018, according to a new forecast, growing from $9.1 billion in 2017 to $17.8 billion next year.